Bad Luck Ranger Posted June 22, 2002 Ah cool. But since no former humans inhabited the Phobos Base at the time of my story the evil has lost all knowledge hence why I've only given non-implant demons a mention. 0 Share this post Link to post
NeFaRiuS Posted June 27, 2002 Adding a sniper gun would definitely spoil the game, but perhaps a sub-machinegun such as the mp5 from CS would make a great addition or an m16 with grenade launcher. Non-destructive weapons are being developed right now in the US, especially for crowd control. So you could add guns that blind enemies or immobilize them with a sticky sunstance (not practical to incorporate into doom levels however). 0 Share this post Link to post
Livo Posted June 27, 2002 Why on earth would the MP5 and M16 still be in service in the 23rd century? 0 Share this post Link to post
dsm Posted June 27, 2002 Livo said:Why on earth would the MP5 and M16 still be in service in the 23rd century? I'm sure he means some guns equivalent to the MP5 and M16 - like an "M16-X56" (future version of the M16 series) :-P 0 Share this post Link to post
Bad Luck Ranger Posted June 29, 2002 I model a majority of the weapons that will recieve a mention from Quake2... maybe I should actually give the good ol' BFG a mention??? 0 Share this post Link to post
SyntherAugustus Posted June 29, 2002 the q2 like railgun is my fav weapon. 0 Share this post Link to post
Smokebox Posted June 29, 2002 Bah, the Railgun is ok for single player, but they should have left it out of DM. No, sratch that. It would throw off balance. I have a bit of a fetish for the Shotcycler-6 in Daikatana. Too bad you couldn't fire one double-barrel blast as an alt-fire or something. 0 Share this post Link to post
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