fraggle Posted August 23, 2001 Hi, I'm fraggle, and thanks to Linguica I'll be doing a weekly updateon the progress of Freedoom here on Doomworld. It's been roughly a week and a half since we finished the last of theflats (floor and ceiling textures)- we have now succeeded in replacing all of the originalDoom 1 and Doom 2 flats. Thanks are in order to everyone whocontributed flats. Our main goal now is to continue with the wall patchesheading towards our goal of creating replacements for all the Doomtextures. In the past week since this happened we have of course had many submissions, including textures from Espi, Nick Baker, Fredrik,Isle, AirRaid, Lazer, Meat_Head and mmnpsrsoskl.We have alsoreceived our first complete level - MAP07 by Tarin. We hope tosee more levels soon. On the sprites front, Lüt contributed the ruby gun from DoomMillenium. We also now have replacements for the rocket sprites(from Ebola's Hyena TC) and the Berserk Pack (from mmnpsrsoskl).Several people also submitted musics and sounds, particularlycsabo, Nick Baker and Draconio. We now have quite a lot of replacement musics, some of which are not currently being builtin because they have not yet been converted into .mus format. Thanks to everyone who has contributed over the past week. If Ididnt mention you, dont take it personally, I'm trying to makethis concise :). More information is available inthe Freedoom ChangeLog. 0 Share this post Link to post
prower Posted August 23, 2001 I like kittens I'm doing map25 and it will be saucy. But get a TANROCK5 replacement already, damn you! 0 Share this post Link to post
Guest deathwarrior Posted August 23, 2001 neat. when did ling decide this? 0 Share this post Link to post
Guest The Gemini Posted August 23, 2001 sorry but this sounds like a really stupid idea... u probably got 50 gothic flats now, 50 flats from looney toons and the rest is quake-like flats right.. 0 Share this post Link to post
Linguica Posted August 23, 2001 Have you bothered to *look* at the project, or just bitch about it? 0 Share this post Link to post
Guest The Gemini Posted August 23, 2001 no. anyway, sounds something like prowers 'the wad', everybody were so eager to join it but after a while it was cancelled cause everybody quit after the hype was over... a wad that depends on like 20 other people isnt likely to be finished.. maybe 5 years ago.. 0 Share this post Link to post
fyrestorm Posted August 23, 2001 how about you take a look at the damn thing instead of bitch? 0 Share this post Link to post
fyrestorm Posted August 23, 2001 how about you take a look at the damn thing instead of bitching about what you assume? (sorry about the double post) 0 Share this post Link to post
fyrestorm Posted August 23, 2001 all im saying, man, is go download and check out what its all about. its all original work. 0 Share this post Link to post
Linguica Posted August 23, 2001 * Linguica tries to figure out if that was an insulting post... I THINK it was... yeah, you insulted my major and called Fraggle a name, so yeah it was an insult. Your streak continues. 0 Share this post Link to post
TheRequiem Posted August 23, 2001 It's looking better and better, every week. 0 Share this post Link to post
sgtcrispy Posted August 23, 2001 What does iD think of this? I think I'll lend some sounds to the cause. 0 Share this post Link to post
fen boi Posted August 23, 2001 How legal is this?, if your "recreating" the levels how different from the originals do they have to be for id not to 'Fox' it? 0 Share this post Link to post
NiGHTMARE Posted August 23, 2001 While the new textures/flats) are recreations of the originals (they have to be, really), the new levels AREN'T going to be recreations of the originals. They are supposed to be more along the lines of "inspired by...". Check out the complete map07 to see what I mean. 0 Share this post Link to post
captmellow Posted August 23, 2001 Wow, these forums have been troll central lately . . . . 0 Share this post Link to post
TheRequiem Posted August 23, 2001 Does it matter? They released the source codes to both games... you can do whatever hell you want with them. 0 Share this post Link to post
NiGHTMARE Posted August 23, 2001 You are correct you can do whatever you want with the source code. But where you're wrong is that the .wads are not part of the source code, so you can NOT do whatever you want with the levels, graphics, sprites sounds, music, etc contained in them. 0 Share this post Link to post
Bloodshedder Posted August 23, 2001 The materials in the Wad files are copyrighted. They are something called IP, Intellectual Property. Modification and release of the IP would result in foxing. Recreating too closely could also result in violation of the IP. 0 Share this post Link to post
NiGHTMARE Posted August 23, 2001 BTW, I hope this is not important for your Doom 3 TC, because if so... oh dear. 0 Share this post Link to post
captmellow Posted August 24, 2001 Carmack was consulted before any work began. He set forth some guidelines which have been delineated in the FreeDoom pages. Read them. 0 Share this post Link to post
TheRequiem Posted August 24, 2001 Yeah my bad... I mistakened. The .wads can't be re-done because of the copywright laws unless you comfront them and get proof to let you do modifications as such and work with the copywright's which sometimes can cost a small fee. Regarding Oblivion Doom III... I doubt we will need the source code. Were not changing the game astronomically. Were adding new monsters, weapons, levels and sets of new textures but it will still be built off the same foundation. Just like most other TC's even thoe it's not really a "Total" TC. It will just resemble games like Counterstrike and Gunman for Half-Life. Plus, Carmack said the editor will be part of the game engine and that's what were counting on. Best regards 0 Share this post Link to post
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