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Yeah, if I remember correctly, that was the only one of his I thoroughly enjoyed the whole way though. The others all had incredible moments, and then some rather weak ones (highlighted of course by his god damn annoying use of un-mappable walls).

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It's a great wad, and I have taken it into account in e1m1 (and e1m8's planning) however there are a few things about it that make it (or a clone) unsuitable generally for freedoom.

You can broadly categorise wads into two types- those which are designed to be played, and those which are designed to be looked at. Of course, the definitions aren't clear-cut and there's a lot of crossover, but I think the phobos map is firmly (and excellently) in the look-at category. Freedoom needs to be predominantly in the play category.

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