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Adding sprites w/out 2 Megs...


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Guest Nails

Is there any way to add custom sprites to a wad without having to add them ALL?

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Not if you plan to use your wad with the original EXEs. Most ports can read wads with the s_start resource before any sprites and s_end after them, though.

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Guest Nails

ok, I want to add sprites to a ZDoom wad using the s_start, s_end thing, anyone know of any resources that can help me fuigure out how it's done?

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