Guest Epistax Posted July 2, 2000 Have any of you actually LOOKED at the archvile in Dehacked? Well if you did closely enough, you'd notice something: the Archvile ressurection frames contain NO CODE POINTERS! That's right, NOTHING AT ALL. Not only that, there are NO FRAMES or ANY LINKS to those res. frames at all! I played around a bit, and I cannot find any way to duplicate these frames so that another enemy could do such a thing. Could anyone PLZ help me shed some light on this? Thanks! 0 Share this post Link to post
Guest Wraithchilde Posted July 2, 2000 I believe the code pointer is frame 243. 0 Share this post Link to post
Guest Epistax Posted July 2, 2000 No, That is simply one of the Archvile's many walking frames. 0 Share this post Link to post
Test-0 Posted July 4, 2000 Actually, if you check, the code for Archi walking is diffrent from others. Thats because it resurects anything dead by walking up to it. Then it does the resurection frames, while the resurection code is already done. I think they used this frame stuff in the Batman TC with the Croc dude and rocks. :-) 0 Share this post Link to post
Guest Epistax Posted July 4, 2000 That's sweet, but how do you control waht frame it goes to for ressurection? 0 Share this post Link to post
Guest Wraithchilde Posted July 4, 2000 Like I said, it's frame 243. Insert the following into a dehacked patch: # Imp resurrect dead monsters Pointer 244 (Frame 444) Codep Frame = 243 And watch the imps resurrect dead monsters. To do it well you'd need to edit the Archvile frames, either the pics or the frame durations, because you can see the vile sprites when the resurrection occurs. 0 Share this post Link to post
Guest Epistax Posted July 4, 2000 As the other person stated in this post, you were not entirely correct. It is indeed a walking code pointer, just with something special. Are you saying there is no way to change what frame number it uses for the picture afterwords? 0 Share this post Link to post
Guest Wraithchilde Posted July 4, 2000 Epistax said:As the other person stated in this post, you were not entirely correct. It is indeed a walking code pointer, just with something special. Are you saying there is no way to change what frame number it uses for the picture afterwords? A rose by any other name would still smell like the right code pointer. :) Try pointing the first Vile resurrect frame to something else. Or change the sprites like Myk said. Of course, you couldn't use Viles as long as the patch was loaded. The only way to have both would be to set all the resurrect frame durations to 0, which may look silly. 0 Share this post Link to post
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