bitstate Posted July 23, 2000 is it possible to with dehacked stop the bullet puffs from moving upwards? (i've managed to get them to move downwards by removing the nogravity option ;o), i want them to stay were they are ..... and, why is there two sections with bullet puffs in dehacked's frame table? 0 Share this post Link to post
geekmarine Posted July 23, 2000 Um... I don't think it's possible to stop the bullet puffs from moving upward, and I believe the reason for two sections w/bullet puffs in frame tables is that one is bullet puffs and the other is the revenent rocket trail. 0 Share this post Link to post
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