Guest EverSoHumble Posted July 25, 2000 Does anybody know how to place things onto the dummy 3D floors? I think it's possible because I have seen it in a screenshot of Rick Clark's second Stadel level. 0 Share this post Link to post
Guest DammitBeavis Posted July 25, 2000 That can get a little tricky. You can't do that with any map editor, you have to spawn the thing using RTS. I've done it before, if you read the RTS documentation it's kinda easy. Somebody else could probably explain it better... 0 Share this post Link to post
Guest Fanatic Posted July 26, 2000 Use an RTS spawnthing function: spawnthing 3001 0 0 180 128 0 This would spawn an Imp at x=0, y=0, angle=180, z=128, and mlook=0. The format is: spawnthing [thing #] [x] [y] [angle to face] [z] [mlook] MLOOK can be + or - value, zero is straight ahead. 0 Share this post Link to post
Guest darkknight Posted August 11, 2000 DammitBeavis said:That can get a little tricky. You can't do that with any map editor, you have to spawn the thing using RTS. I've done it before, if you read the RTS documentation it's kinda easy. Somebody else could probably explain it better... Try using RTS Online from the EDGE Website (http://edge.sourceforge.net). 0 Share this post Link to post
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