Guest EverSoHumble Posted August 5, 2000 Does anyone know how to implement new linedef types into DEU2? Also I have recently got a few texture wads that include new flats, but the flats don't show up in DEU2. Why is this? If anyone can help please do. Thanks 0 Share this post Link to post
Wildman Posted August 5, 2000 I am assuming you are using DOS? If so you should look at DMapEdit. It is a free and very good editor for Doom and it is actively being worked on. If I worked in DOS I would use this editor. I have a link to the homepage om the ZDoom Tech page. 0 Share this post Link to post
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