mechasam Posted September 18, 2000 alright, i have 3 circular sectors... the floor is lava, how do i make it so fireballs are shooting upward? 0 Share this post Link to post
Wildman Posted September 18, 2000 Place a map spot in the sector and use the thing_projectile special in a script tagged to the map spot id. 0 Share this post Link to post
X-DOOM Posted September 18, 2000 did you check the Demo.wad on the zdoom page? Here is a map you can see that effect. <http://zdoom.notgod.com/ftp/demo.zip> 0 Share this post Link to post
Recommended Posts