Guest mewcat23 Posted December 1, 2000 I have two questions: it is possible to making a wad files who support more than 256 colors ? And a recently added some flats and patches in my wad but when I edited the wad with wadauthor I can't see the new flats or patches, I can see just 1 of the new..and example I replacing the zzzface7 flats, but the other zzzface* I saw in the editor I can't see them in my wad and the zzzface7 I can see it in my wad but when I see it in the editor is not changing the editor is keeping the old image of them....Why all this not correctly ?? 0 Share this post Link to post
Guest Nodus Posted December 1, 2000 I use doomcad so i dont know if this would solve any problem with what your using. But in order to see the graphics i replace or add in my wad editor, i have to merge the pwad i uploaded the stuff with my main doom wad, and reload it when im done with the map. Maybe you can find a way to make wadauthor look in your pwad for texture reference. 0 Share this post Link to post
Wildman Posted December 2, 2000 This is a bug in WadAuthor, but there is a work-around. If you use Wintex or Deepsea and look at all the data lumps you will see the flats start with ff_start but end with f_end. You'll need to change the f_end to ff_end. In Wintex load the wad and click the ALL button. Scroll down till you see the F_END entry. Highlight it and click the Guru_Only menu item and then select Rename entry. Rename F_END to FF_END and click OK. You'll be able to see the flats next time you load it in WadAuthor. 0 Share this post Link to post
X-DOOM Posted December 2, 2000 How we get that sh*t bug ? i have it sometimes when using Wad Author or Wintex so mush ! 0 Share this post Link to post
X-DOOM Posted December 2, 2000 mewcat23 ! tu est québécois !!! à en jugé par ton email surement ! 0 Share this post Link to post
Guest prets Posted December 3, 2000 Nodus said:I use doomcad so i dont know if this would solve any problem with what your using. But in order to see the graphics i replace or add in my wad editor, i have to merge the pwad i uploaded the stuff with my main doom wad, and reload it when im done with the map. Maybe you can find a way to make wadauthor look in your pwad for texture reference. to have wadauth grab texes from other wads, just right-click in the void, and select properties, then select include any ictures from an external wadfile - or something like that (u will have to specify the external wad, of course =) 0 Share this post Link to post
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