Jayextee Posted December 17, 2000 How do you manually define sectors in WA? I mean, like you can in WadEd, with the SEC DEFINE gadget. The problem is, I've just started getting to grips with WA, and I made two sectors, joined together. I drew a rectangle in one of them, and joined it to two of the linedefs, made the sector into a door, and it's all gone pear-shaped. The door sector is OK, but those either side are missing the door linedef. Ummm... help. And another question, specific to either WadAuthor or WadEd: How, in either of these do you make invisible bridges? I've tried imitating directly the sector layout as seen in Plutonia, level 2 in WadEd, but when I run the WAD, all I get is a cold, hard boot back to DOS, with something having to be the same size as next block (Or whatever), as if I had a linedef that wasn't part of any sector. 0 Share this post Link to post
Wildman Posted December 17, 2000 JaYeXTee said:How do you manually define sectors in WA? Use the edit raw data selection. 0 Share this post Link to post
X-DOOM Posted December 17, 2000 JaYeXTee : wildman said right, use edit raw data selection. Is you want exemple how it's work, you gotta check my site. The page : http://www.doom-expert.com/x-doom My ZDoom tutorals page : http://www.doom-expert.com/x-doom/zdoom_tut_index.html And the Raw Data page : http://www.doom-expert.com/x-doom/zdoom_acs_raw_window.html So check the site often for know more about ZDoom technics! 0 Share this post Link to post
stphrz Posted December 18, 2000 wildman said:Use the edit raw data selection. You don't even have to mess with that. Just right click on the linedef (or group of linedefs) and edit its properties. In the dialog box, there is a field where you can change the sector the lindef references. 0 Share this post Link to post
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