sparky Posted August 9, 2000 Here's an unauthorized, updated version of the recently released MARSPRV9.ZIP (originally by Berthold Beckschfer and Thomas Lokum. The Mars Missions is for Doom II and features: 10 single-player maps, some new monsters, modified weapons, music, sound, and lots of new graphics. The original version contained 836 files and required 50 MB to create a whole new iwad! This version is in 'standard' wad format and contains only 3 files (.deh .wad and .txt). It works fine with 'Plain Vanilla' Doom II v1.9 but no patching is required if you use a Source Port which can import DeHackEd patches and pwads containing sprite data; such as: Boom, PRboom, MBF, SMMU, PrjDoom, ZDoom, ZDoomGL, Legacy, etc. (it doesn't work with glLegacy). You can get the updated version from here (2.4 MB): http://www.eisa.net.au/~kelm/files/marspr9b.zip Because it's an unauthorized version, I won't be distributing it through the regular channels. Sparky KISS Software kelm@eisa.net.au 0 Share this post Link to post
boris Posted August 9, 2000 AFAIK the original authors are doing an update of their WAD themselves for ZDooM. If you have not seen yet you may want to go to http://www.notgod.com/phorum/read.php?f=6&i=821&t=821 However, great work as ever, Sparky! 0 Share this post Link to post
ReX Posted August 9, 2000 Ha! The Sparkmeister is back in business. Excellent! 0 Share this post Link to post
sparky Posted August 9, 2000 ReX said:The Sparkmeister is back Don't get too excited Rex, the Olympics are coming ...once every 4 years I don't sleep for 2 weeks! Even Doom got put on hold last time - or was that Quake, Duke Nukem, Blood or Shadow Warrior back in 1996???? Nope, it must have been Doom2 ;-) 0 Share this post Link to post
sparky Posted August 9, 2000 boris said:AFAIK the original authors are doing an update of their WAD themselves for ZDooM. If you have not seen yet you may want to go to http://www.notgod.com/phorum/read.php?f=6&i=821&t=821 However, great work as ever, Sparky! Thanks for the link Tarin. I notified the authors (Berthold Beckschfer and Thomas Lokum)about my mod. I didn't change anything (not even the bugs), so I hope they don't mind. Judging by their puzzles, these blokes are very bright - I'm looking forward to seeing what they can do with ZDoom. Hopefully they'll finish the project with 'Plain Vanilla' Doom2 before they start the ZDoom conversion. 0 Share this post Link to post
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