Guest Rhoq Posted June 5, 2000 Well, I am a little biased, since I'm working on the project. But really, I believe this is going to WOW a lot of people. There's several new toys. At least three new weapons, not modified old ones mind you. These are new, from scratch. There's also a nice selection of new items/powerups for your deathmatch pleasure! Not only that, there's three scenarios to play, with bunch of very different bots to play against. They're not just different colors. There's different skins, attitudes, and skills among the bots. There's not a definite plan for the next thing I'm thinking of here, but I can say that you're in for a treat. The amount of new effects and gameplay variations I hope will keep you playing this game for a long time after it's release. (and guess what? Brad's probably gonna give you guys little taste of ST soon here...) However, it'll probably be awhile before we get the final version done. There's a lot of stuFF to be added and completed yet. And it's all stuFF that will make a more immersive experience for the player. I know I'm being vague. But that's just cause I don't want to blow all the suprises for you now, heh. Please post comments here. I want to see what the community thinks of SkullTag. And of course, for more info, you can always visit The SkullTag Site at http://www.doomworld.com/skulltag . 0 Share this post Link to post
Guest Rhoq Posted June 5, 2000 Go check out Cap'n Mellows Page. He's done some beta testing of SkullTag. He has two reviews up so far about it. I figure this way, you won't have to take just our word for it. You can get an outsider's point of view on it. Go here http://www.doomworld.com/mellow/bots.shtml P.S. Many Thanks to Mellow. 0 Share this post Link to post
boris Posted June 11, 2000 The csDooM source is released. Any idea when we can expect ST? 0 Share this post Link to post
Guest Rhoq Posted June 21, 2000 I'm sorry I didn't get back to you a long time ago... ST has obviously been released now. Sorry I didn't notice your post earlier. I would've responded sooner. Thanks for your interest. 0 Share this post Link to post
Tormentor667 Posted October 14, 2000 Where can I read/fond out more about the new object numbers in skulltag and what they are used for? (runes,new items,new weapons, etc!) 0 Share this post Link to post
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