deadnail Posted December 4, 2000 Well, now that the #1 ISP of Southwestern Michigan decided to fucking work again I can get back to this little forum. #1 Use Curved Surfaces option in Unreal. Tesselates all objects greatly and simulates a true curved surface. Looks incredible. The end result is a shitload more polygons than Q3A at a higher framerate, looking AS GOOD. The barrel of the Sniper Rifle looks completely round. #2 Is the Unreal engine better than any tiny single little thing than the Q3A engine? Sure, absolutely. What is it? It was used to make a fucking game, and the Quake 3 engine WASN'T. I'm in my eigth year of deathmatching and believe it or not the shit's getting old. Besides, Q3A is getting it's ass kicked by Counter-Strike, which is free (so long as you have Half-Life). You want my opinion? Unreal Tournament sucks. Quake 3 Arena sucks. Unreal kicks ass over these two. Why? It's a fucking game. Simple as that. Deathmatching is a SUPPLEMENT. It's like buying dinner and getting a plate full of garnish, and it's BULLSHIT. 0 Share this post Link to post
Dima Posted December 4, 2000 Like I said Deadnail ur an ASSHOLE!! The reasons: 1)Unreal 1 has the BUGGIEST netcode EVER!! It has been proven already by ALL SITES THAT REVIEWED THE GAME!! 2)Unreal looked increduble when it first came out (the days of the ancient Voodoo 2) but Quake 3 looks MUCH better now!! 3)Unreal engine is WORST in every way possible than the Quake 3 engine!! That just shows that ur a DUMB ASS that just can't take one obvious fact! Quake 3 engine is the BEST technology right now and nothing even comes remotely close to that! If u can't understand it then it is UR PROBLEM!! 4)Team Arena will kick Counterstrike's ASS!! 5)ok u can say that Unreal kicks over UT and Q3 but u can't say anything about the graphics cause Q3A engine IS BETTER IN EVERY WAY POSSIBLE than the ancient,old,cartoony,buggy,slow Unreal engine that also has the WORST editor I EVER SAW!!! POINT PROVEN!! 0 Share this post Link to post
Guest Dark_Fox Posted December 4, 2000 The Unreal Engine limits Poly wise: Player models: 650 to 700 polys 3rd Person Weapons or pickups: 200 polys max Weapons model HUD: 700 to 800 polys The quake3 engine: Player models: 1000+ 3rd Person Models or pickup: 300 Weapons Model HUD: 1000+ The quake 3 engine in turn can support MORE polys than the Unreal engine, but when it come to LEVELS Unreal stomps the shit out of the Quake3 Engine.. Simply put the quake 3 engine can handle high poly models better, Unreal can handle world enviroments or levels far better.. Over all Quake 3's levels tend to have more detail or polys but they are never open, they are covered by walls. To a quake3 level designer, make a LARGE Unreal like level in quake 3 but be super detailed like quake 3.. Your framerate will sag severly.. Ever see a level like UT's CTF-Face or CTF-LavaGiant in Quake3? Deadnail does have a point.. Dima you need counsoling, its a bloody game.. Your PMSing all over this topic.. 0 Share this post Link to post
Zaldron Posted December 4, 2000 deadnail said: deadnail, Use curved surfaces increases greatly the polycount, but let me warn you that the main power of NURBSs isn´t the triangle complexity. The main reason why NURBSs where implemented in Q3A it´s because of the design power they hide. In UT, you can make very rounded archs, but it would be a pain in the ass to model the giant mouth of Q3Dm1, or the Etherian Ship of Elite Force. NURBSs patches are controlled by (doh!) control points, just move them, and the mesh will adapt using Bezier approximation to the desired form. Q3A haves too a console command to increase NURBSs tessellation. Altough I like the Unreal engine, i loathe the game. This is strictly my opinion, im not trying to sell you this shit, but I think is the worst FPS i saw. Seriously, don´t argue with me, i have my reasons. deadnail, maybe the shit´s getting old. But the shit attracts many flies, as the phrase says. Im not calling Quakers flies, cause im too a Quaker, specially a Q3A one. UT and Q3 are probably the last simple-minded multiplayer games forever, everything tends to complexity at this time. SP games are returning, look at D3, for example. I hate Counter-Strike, it become a Quake with real weapons, cause it´s very, very unrealistic. You may say, "wait, CS is about strategy, planification, but most of all, teamplay" Yeah. Right. CS is buying a Benelli, armor, and ammo as fast as possible, and jump through the windown, shooting at every thing that faces you. Im a good player, i know what i´m saying. I agree with your last statement, MP games only sucks. I rather preffer a SP only game, a good, story-driven and complex one. No matter what genre belongs to. My chart is a little bit different. UT sucks Q3A sucks, but less than UT. Unreal sucks plenty. Curiously, i didn´t enjoyed the SP, but i did with the bots. Im very glad that DooM (it´s not DooM 3, as mentioned on the Q3world forums) will be single player focused. I sincerely hope that Multiplayer were added as a mission pack, to use all that time refining the SP. 0 Share this post Link to post
NiGHTMARE Posted December 4, 2000 Dima said:Like I said Deadnail ur an ASSHOLE!! The reasons: 1)Unreal 1 has the BUGGIEST netcode EVER!! It has been proven already by ALL SITES THAT REVIEWED THE GAME!! 2)Unreal looked increduble when it first came out (the days of the ancient Voodoo 2) but Quake 3 looks MUCH better now!! 3)Unreal engine is WORST in every way possible than the Quake 3 engine!! That just shows that ur a DUMB ASS that just can't take one obvious fact! Quake 3 engine is the BEST technology right now and nothing even comes remotely close to that! If u can't understand it then it is UR PROBLEM!! 4)Team Arena will kick Counterstrike's ASS!! 5)ok u can say that Unreal kicks over UT and Q3 but u can't say anything about the graphics cause Q3A engine IS BETTER IN EVERY WAY POSSIBLE than the ancient,old,cartoony,buggy,slow Unreal engine that also has the WORST editor I EVER SAW!!! POINT PROVEN!! Yes, but the Unreal Tournament engine looks one hell of a lot better than the Quake 2 engine, so the two of you comparing a pretty much brand new engine and one that's several years old is a bit stupid. 0 Share this post Link to post
Guest Dream Destroyer Posted December 4, 2000 What is stupid is the fact that he insists upon insulting peoples intelligence if they have a different opinion than his. 0 Share this post Link to post
deadnail Posted December 4, 2000 Dima said:Like I said Deadnail ur an ASSHOLE!! The reasons: 1)Unreal 1 has the BUGGIEST netcode EVER!! It has been proven already by ALL SITES THAT REVIEWED THE GAME!! 2)Unreal looked increduble when it first came out (the days of the ancient Voodoo 2) but Quake 3 looks MUCH better now!! 3)Unreal engine is WORST in every way possible than the Quake 3 engine!! That just shows that ur a DUMB ASS that just can't take one obvious fact! Quake 3 engine is the BEST technology right now and nothing even comes remotely close to that! If u can't understand it then it is UR PROBLEM!! 4)Team Arena will kick Counterstrike's ASS!! 5)ok u can say that Unreal kicks over UT and Q3 but u can't say anything about the graphics cause Q3A engine IS BETTER IN EVERY WAY POSSIBLE than the ancient,old,cartoony,buggy,slow Unreal engine that also has the WORST editor I EVER SAW!!! POINT PROVEN!! Hey everyone, Dima finally figured it out! I'm an asshole! Took you long enough. 1) BUGGIEST necode EVER?? Guess what? You don't need netcode to play the game. The single player campaign is great. Multiplay is boring as fuck now anyways. 2) Q3 looks better on a system that can run it. With a very high end system Q3 can take advantage of it more than UT can. Basically, speaking of the timeline, you're comparing a Saturn to a Playstation and wondering why one looks better than the other. 3) Unreal still wins in Single Player. I'm a dumbass 'cuz I can't take that one obvious fact? What fact? The fact that Q3 has no single player, only bots? 4) Yeah. Sure. I believe that when I see it. Counterstrike has more people playing it right now than Unreal, UT, Q2, Q3, and Half-Life combined. 5) Q3A is better than Unreal, engine wise. But at least the Unreal engine was used to make a fucking GAME. Unreal isn't buggy either, and seeing as it's only a few years old there's no need to call it ancient. Doom isn't ancient. Unreal isn't slow, either, it flies like a dream next to Quake 2, IT'S MAIN ENGINE COMPETITOR. Yes, POINT PROVEN!! The point that you just will not admit that single player is important, and that Q3 completely dropped the ball. You're also comparing the Unreal engine to the Q3 engine which were released a year apart. Jesus, the way you talk it sounds like you'd be fucking ENTHRALLED if Doom 3 didn't have a game, just bots and 20 deathmatch levels that used 60% of the engines power. What would be the fucking point of buying it then? 0 Share this post Link to post
Guest elyuca Posted December 5, 2000 Lie I said, I dont give a hit about technical specifications of the engines. My machine is good enough to run bith games at high frames, thats why I loke Q3, because it looks a shitload better. And for those who disagree, if Q3 wasnt enough for you, Im almost sure that the id will make the Doom 3 engine make an almost equal, if not bigger graphics jump compared to the graphics jump from Wolf 3d to Quake, simply because Doom means more than just "the first FPS" or "the one that changed gaming", but a game that changed people, psychologically, mentally, it kept people up all night, it made peoples eyes fall into tears after 4 days of straight zombie-basing. And this is the kind of presure that id has on their shoulders to satisfy the Doom crowd. And if thats not presure enough to make them build an engine that will look like Riven in realtime and on steroids, I dont know what is. 0 Share this post Link to post
Guest Spectre Posted December 5, 2000 Dima said:Like I said Deadnail ur an ASSHOLE!! He's an asshole because he likes UT more than Q3? Guess I'm an asshole too...oh wait, I already knew that! 0 Share this post Link to post
Dima Posted December 5, 2000 Well Spectre if u don't understand what I meant by saying that he is an ASSHOLE then ur an ASSHOLE also!! I won't argue which game is better I think Q3A is better but everyone has HIS OWN opinion! The reason I started this thread was to prove everyone that Q3A engine is BETTER than UT engine!! BTW Nightmare UT engine and Unreal engine are practically the same (only the netcode was improved)! Deadnail I don't like Multiplayer only games and I am VERY happy that id decided to make "The New Doom" single player only but as I said in graphics quality Q3A is much better than UT! My point was to prove that Unreal engine doesn't have even one sigle piece that is better than in Q3A engine! The only thing it could do better are the outdoor enviroments but since id found a new way to push Q3A engine to the limits and as Zaldron said to make the classic HUGE levels of Unreal then there is NOTHING better in UT engine ANYMORE! I didn't state that I hate UT I said that I like Q3A MUCH more than UT and the graphic quality in Q3A is simply ANOTHER level!! Deadnail what I said is TRUE Unreal has a VERY buggy netcode and unless u have some kind of 3dfx card u will have TONS of bugs like missing textures and SLOW perfomance!! MY POINT has been proven by Zaldron (that knows about engines more than I and all of u together)! Q3A is better in graphic quality that is a FACT!! This thread is CLOSED! 0 Share this post Link to post
Perforator Posted December 5, 2000 The new james bond game uses the quake 3 engine doesnt it. Hey you all can't hate dead nail over his opinion, man I hate when people get all red faced over what another person thinks. Now I completly love quake 3, alot more then ut. But thats my opinion, so what, I like one video game over another. There just video games for christ sake man, you dont have to go calling someone an asshole over it. Man its his opinion, mabye theres something he like about the ut engine that the q3a engine doesnt have (sorry I'm busting out laughing at that state ment right now and feel like kicking my self repeatidly). But cant we all get along, its just what he thinks, you dont have to get mad about it, just stand up and get on with your gaming and chill, because its gonna be a long time here till doom 3 gets here and I dont feel like listning to the whole doom community which I have great respect fight for the next 2 or 3 years. 0 Share this post Link to post
Dima Posted December 5, 2000 1)ok ok Deadnail I am sorry I called u an asshole I was just ANGRY at u!! 2)Everyone has his own opinion and if I can't change urs (I hope I did) then... Anyway sorry man! 0 Share this post Link to post
Guest elyuca Posted December 5, 2000 Yeah, everybody change opinion and worship Q3's technology! 0 Share this post Link to post
Charon Posted December 5, 2000 I think everybody needs to chill out. This is getting way overblown here. I personally am not worshiping anybody's technology. I would play a game regardless of whether it used the Q3 engine, UT engine, Halo engine, Lithtech engine (though the company pisses me off), or whatever else someone comes up with. My point is that graphics aren't everything, it's the gameplay that matters most! 0 Share this post Link to post
Guest Dark_Fox Posted December 6, 2000 I do play Q3A and UT both are great games.. But Id while making Q3A had the idea Engine 1st gameplay 2nd... Face it the setting sucked.. 0 Share this post Link to post
PainElemental Posted December 7, 2000 Zaldron said: I thought Q3A uses Bezier Patches and not NURBS??? 0 Share this post Link to post
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