jabzokPL Posted October 31, 2015 Does anyone know how to make doomguy speak like in duke nukem 3d? I mean when he shoot an imp or pinky he could say random quote which will be good at that moment. Not like in brutal doom when I must press a button to get taunt, or set an alarm in slade in certain point. I have all necessary voices (arnold one-liners xd).I'm toying around to teach something new. Or I'm stuck with making alarms in slade / doom builder? 0 Quote Share this post Link to post
Yuki Senmatsu Posted November 1, 2015 Do this in SNDINFO Example (Pain): $random chainguy/Pain { chainguy/Pain1 chainguy/Pain2 chainguy/Pain3 } chainguy/Pain1 LINE1 chainguy/Pain2 LINE2 chainguy/Pain3 LINE3 Example (Sight): $random chainguy/Pain { chainguy/sight1 chainguy/sight2 chainguy/sight3 } chainguy/sight1 LINE3 chainguy/sight2 LINE4 chainguy/sight3 LINE5 Example (Death): $random chainguy/Death { chainguy/Death1 chainguy/Death2 chainguy/Death3 } chainguy/Death1 LINE6 chainguy/Death2 LINE7 chainguy/Death3 LINE8 Do this to every monster if needed. Full list of monster names in SNDINFO: shotguy grunt vile skeleton fatso imp demon spectre caco baron knight skull spider baby cyber pain wolfss keen brain 0 Quote Share this post Link to post
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