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doomguy voice


jabzokPL

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Does anyone know how to make doomguy speak like in duke nukem 3d? I mean when he shoot an imp or pinky he could say random quote which will be good at that moment. Not like in brutal doom when I must press a button to get taunt, or set an alarm in slade in certain point. I have all necessary voices (arnold one-liners xd).I'm toying around to teach something new.

Or I'm stuck with making alarms in slade / doom builder?

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Do this in SNDINFO

Example (Pain):
$random chainguy/Pain { chainguy/Pain1 chainguy/Pain2 chainguy/Pain3 }
chainguy/Pain1 LINE1
chainguy/Pain2 LINE2
chainguy/Pain3 LINE3

Example (Sight):
$random chainguy/Pain { chainguy/sight1 chainguy/sight2 chainguy/sight3 }
chainguy/sight1 LINE3
chainguy/sight2 LINE4
chainguy/sight3 LINE5


Example (Death):
$random chainguy/Death { chainguy/Death1 chainguy/Death2 chainguy/Death3 }
chainguy/Death1 LINE6
chainguy/Death2 LINE7
chainguy/Death3 LINE8

Do this to every monster if needed.

Full list of monster names in SNDINFO:
shotguy
grunt
vile
skeleton
fatso
imp
demon
spectre
caco
baron
knight
skull
spider
baby
cyber
pain
wolfss
keen
brain

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