Earlier today it was discovered that the DMX sound library used in the Doom games supported a heretofore-unknown sound format. It's of course been long known that DMX format 0 was for PC speaker sounds, and DMX format 3 was for your normal digitized sound effects, but DMX formats 1 and 2 were pretty much a mystery. Turns out they are for something that DMX called GSS, which was, in short, a way for a game to use specially crafted MIDI files directly as sound effects.
I suggested to