Andrea Rovenski Posted November 29, 2015 NOVA 2 was just released, so I figured I would make a thread for it. /idgames download link Also, MAP05 UV Speed in 0:30nova205spd30.zip 0 Quote Share this post Link to post
Revved Posted November 29, 2015 Map 6 UV Max in 2:11n206-211.zip 0 Quote Share this post Link to post
MD922 Posted November 30, 2015 Cyberdemon531 said:NOVA 2 was just released, so I figured I would make a thread for it. /idgames download link Also, MAP05 UV Speed in 0:30 It is interesting to leave such a trick on your own map. 0:25n205-025.zip 0 Quote Share this post Link to post
ExclusiveAlias [CBD] Posted December 4, 2015 MAP CATEGORY TIME 01 UV-Max 2:22 01 UV-Respawn 2:01 03 UV-Max 4:54 06 UV-Speed 1:07 nova2_4pack_1.zip 0 Quote Share this post Link to post
jmickle66666666 Posted December 4, 2015 if i remember correctly, it's possible to open the exit room of my map from the start room by standing above the switch that is exposed and pressing it. this makes uv-speed pretty trivial if you can pull off the jumps required to access it i think its map11? its called "a plague o' shotguns" or something 0 Quote Share this post Link to post
Revved Posted December 4, 2015 Map 12 UV Max in 1:39n212-139.zip 0 Quote Share this post Link to post
MD922 Posted December 5, 2015 jmickle66666666 said:if i remember correctly, it's possible to open the exit room of my map from the start room by standing above the switch that is exposed and pressing it. this makes uv-speed pretty trivial if you can pull off the jumps required to access it i think its map11? its called "a plague o' shotguns" or something I found the exit, it has a soul sphere in it. But even with the SR50 jump, I can't find a way to open a passage to it. 0 Quote Share this post Link to post
jmickle66666666 Posted December 5, 2015 take a look at the map in an editor, there's a tiny wall that covers the switch, you can stand above that and hit it 0 Quote Share this post Link to post
MD922 Posted December 5, 2015 jmickle66666666 said:take a look at the map in an editor, there's a tiny wall that covers the switch, you can stand above that and hit it But there is a linedef right behind the exit door that kills you. 0 Quote Share this post Link to post
tourniquet Posted December 5, 2015 Yeah because it's a death exit, seems like Dobu designed it in a very unreliable way which seems to not work all the time while playing on CL2. Unfortunately i just discovered that today after stumblin over this thread :( I guess the issue will be fixed with the v1.1 idgames update. 0 Quote Share this post Link to post
ExclusiveAlias [CBD] Posted December 5, 2015 MAP CATEGORY TIME 01 UV-Speed 27.54 02 UV-Speed 26.86 06 UV-Respawn 1:47.77 07 UV-Max 3:28.4 nova2_4pack_2.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted December 6, 2015 tourniquet said:Yeah because it's a death exit, seems like Dobu designed it in a very unreliable way which seems to not work all the time while playing on CL2. Unfortunately i just discovered that today after stumblin over this thread :( I guess the issue will be fixed with the v1.1 idgames update. update? oh nooooooooooooooooooooooooooooooooooooooooooooooooooooooo 0 Quote Share this post Link to post
NinjaLiquidator Posted December 19, 2015 UV Max of Map02 - my favorite (except the bitching Supercharge secret). Recorded in Zdoom 2.6.1. I wonder why more guys dont play this wad. http://ulozto.net/xjeke5xL/nova2-map02-lmp 0 Quote Share this post Link to post
TendaMonsta Posted December 19, 2015 NinjaLiquidator said:UV Max of Map02 - my favorite (except the bitching Supercharge secret). Recorded in Zdoom 2.6.1. I wonder why more guys dont play this wad. http://ulozto.net/xjeke5xL/nova2-map02-lmp If you're going to use a specific version of zDOOM please link to it so we don't have to search for that exact version. Also you should put the demo file and a readme .txt file in a .zip folder and use the attachment options in this thread. I highly suggest you refrain from using zDOOM or any of its cousins for demo recording, as these source ports aren't built for demo compatibility between versions. I recommend using Prboom-Plus2.5.1.4 for this wad, and don't forget to use -complevel 2 If anyone wants to know the time he/she got it is 2:27 0 Quote Share this post Link to post
Andrea Rovenski Posted December 20, 2015 MAP05 UV Max in 6:02nova205max602.zip 0 Quote Share this post Link to post
Revved Posted December 24, 2015 Map 21 UV Max in 3:06n221-306.zip 0 Quote Share this post Link to post
Revved Posted December 24, 2015 Map 18 UV Max in 5:19n218-519.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted March 13, 2016 MAP01 UV Max in 1:45 MAP01 UV -Fast in 2:36 MAP01 UV -Respawn 1:44 MAP01 UV Speed in 0:23 MAP01 Tyson in 3:20nova201demos.zip 0 Quote Share this post Link to post
TheV1perK1ller Posted November 30, 2017 (edited) Map 04 UV-Max in 5:02 Map 12 NM-Speed in 0:17 EDIT: Map 04 UV-Speed in 1:39 n204-502.zip n212n017.zip n204-139.zip Edited November 30, 2017 by TheV1perK1ller Added demo 2 Quote Share this post Link to post
TheV1perK1ller Posted December 1, 2017 Took me all bloody day to record this one. Can be improved here and there, but happy with the end result. Thanks @an_mutt for the grand adventure! Also, 11/10 secrets lol. Map 15 UV-Max in 14:55 n215-1455.zip 5 Quote Share this post Link to post
TheV1perK1ller Posted December 2, 2017 One more quick demo for now. A fun little tech level, courtesy of @NoisyVelvet. I made a minor mistake nearing the end involving some platforming, but am happy with how this turned out overall. Map 31 UV-Max in 4:41 n231-441.zip 4 Quote Share this post Link to post
TheV1perK1ller Posted December 4, 2017 (edited) The mapping prowess of both @Ribbiks and @tourniquet is certainly evident here. Goddamn was this map difficult to max! Map 29 UV-Max in 17:07 n229-1707.zip EDIT: Only plays back properly on the one linked to the DSDA. Edited December 4, 2017 by TheV1perK1ller 3 Quote Share this post Link to post
tourniquet Posted December 4, 2017 I have no idea why but your demo for 29 desyncs for me within the first 15 seconds in both Prboom 2.5.1.4 & 2.5.1.5. Kinda weird since i was able to watch all your previous files. Anyone else having the same problem? 0 Quote Share this post Link to post
TheV1perK1ller Posted December 4, 2017 (edited) Strange, I'm able to playback the demo without any error. It was recorded using the same settings as the previous NOVA 2 runs - PrBoom+ 2.5.1.4, -cl2. If the problem happens with anyone else, I'll try to see what the trouble is. EDIT: Maybe I was using a different version of the megawad (if there are multiple ones)? If that's the case, I was using the one linked on the DSDA. Edited December 4, 2017 by TheV1perK1ller 0 Quote Share this post Link to post
Killer5 Posted December 4, 2017 (edited) @tourniquet @TheV1perK1ller @Andy Olivera It appears that the version of nova2 on the dsda is different than the version on idgames or something. Demo desync'd immediately using idgames version of nova2. It appeared to playback fine with the dsda version of nova2 (however it is late so I did not finish the demo, will watch later :D). Edit: included andy in the mentions of this post just to bring it to his attention. Edited December 4, 2017 by Killer5 1 Quote Share this post Link to post
TheV1perK1ller Posted December 4, 2017 (edited) If the idgames version is the revised one, I'll simply redo the run for it while it's still fresh :D Will indeed be redoing it. Edited December 4, 2017 by TheV1perK1ller 0 Quote Share this post Link to post
tourniquet Posted December 4, 2017 (edited) @Killer5 cheers mate that solved the problem @TheV1perK1ller Awesome, bloody well played. The whole version mess is really unfortunate especially considering the length and tediousness of this map. Edited December 4, 2017 by tourniquet 1 Quote Share this post Link to post
TheV1perK1ller Posted December 5, 2017 Done. Finally recorded Map 29 using the latest version. One second longer than my previous run xD Map 29 UV-Max in 17:08 n229-1708.zip 4 Quote Share this post Link to post
TheV1perK1ller Posted December 5, 2017 Just noticed that my Map 04 UV-Max demo also de-syncs with the newer version. Strange considering the UV-Speed of the same level works fine. Could @Andy Olivera maybe move this, and my first MAP29 demo over to the 2015 NOVA II table on the DSDA in the next update? Thanks, and sorry for the trouble. 0 Quote Share this post Link to post
TheV1perK1ller Posted December 8, 2017 Two UV-Max table fillers. These, and all future demos will be for the latest (2016) version. Thanks for @Jaxxoon R & @jmickle66666666 for their respective contributions. Map 08 UV-Max in 3:31 Map 11 UV-Max in 6:38 n208-331.zip n211-638.zip 3 Quote Share this post Link to post
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