MrFlibble Posted January 4, 2016 Is that because of the gloves issue? 0 Quote Share this post Link to post
Blastfrog Posted January 4, 2016 MrFlibble said:Is that because of the gloves issue?Not necessarily. Doctor_Nick claims my hands are "girly". :/ 0 Quote Share this post Link to post
MrFlibble Posted January 4, 2016 This is weird. I would say the new pistol needs to be added anyway for consistency's sake. 0 Quote Share this post Link to post
raymoohawk Posted January 4, 2016 i dont see the problem with soda handed sprites, they could work as unisex sprites, and that is good as a resource 0 Quote Share this post Link to post
MrFlibble Posted January 5, 2016 One thing I've noticed though is that the pixels that constitute the front sight tend to blend with the grey or generally dark floor colours, making an impression that the sight is only one pixel tall and not centred: The left and right parts of the sight variously blend in with the floor depending on its colour and illumination, producing this effect. The shotgun does not have this problem, even though it uses a similar colour range (presumably because the front sight is wider): The front sight of the Doom's pistol has a similar shape, but the pixels are arranged differently, avoiding such an effect. Specifically, the four pixels that constitute the front sight all have different colours, which might have a role in this. 0 Quote Share this post Link to post
Blastfrog Posted January 5, 2016 Version 4: https://www.dropbox.com/s/itmpputaqcx0nga/fdpistol_v4.wad?dl=0 I altered the B frame to look a little more tilted upward, rather than being near identical to the A frame. I also added a completely new sight. 0 Quote Share this post Link to post
MrFlibble Posted January 5, 2016 The new sight is excellent, thanks! :) The whole sprite is a great improvement as well. The new shape of the barrel reminded me of some kind of machinegun for some reason. 0 Quote Share this post Link to post
Doctor Nick Posted January 8, 2016 Sodaholic said:Not necessarily. Doctor_Nick claims my hands are "girly". :/ The more I play with it, the more I like it. my main concern was the hands being consistent with the other sprites, but that isn't a big issue. If you submit it again, i'll accept it. 0 Quote Share this post Link to post
Nikita_Sadkov Posted January 8, 2016 The real marines require strong hands to pull themselves up and hold weapon, which is really heavy (especially the rocket launcher). Then again, marines usually wear gloves: http://imgur.com/TZsKOKK http://imgur.com/GprhStV guess one can ask a real marine to pose, or wear gloves or just do some photoshop, using a reference. 0 Quote Share this post Link to post
raymoohawk Posted January 8, 2016 the freedoom protagonist is not a marine, and this game is already not realistic 0 Quote Share this post Link to post
MrFlibble Posted January 16, 2016 I've just noticed that the latest version hasn't been submitted yet. I would really love it to be in the game, now that there are no objections to its inclusion. 0 Quote Share this post Link to post
AxelMoon Posted January 16, 2016 Though I still like the current ones for some reason. I would not mind have this one implemented. I'll just keep a small wad of the old one on the side for other usage. 0 Quote Share this post Link to post
MrFlibble Posted January 16, 2016 SuperSomariDX said:I'll just keep a small wad of the old one on the side for other usage. BTW, Minigunner did some edits of Scuba Steve's pistol, found here, but I think these weren't committed to Freedoom. 0 Quote Share this post Link to post
axdoomer Posted January 19, 2016 Very nice sprite. Looks cool. I can't wait until it's merged into the project. I am sick of the silver pistol. 0 Quote Share this post Link to post
TehRealSalt Posted February 8, 2016 IMHO, I prefer the current pistol. Not that this is bad (quite the opposite), but I think the current pistol has the best sprites of the weapons in Freedoom. It feels like a waste to replace it. My only problem with the current is that it looks out of place because it's the only weapon as shiny as it, but that can be edited. I don't think it needs outright replaced. I would love to see this photo-style applied to the SSG and above*, though! EDIT: ...when did Freedoom get new SSG and RL sprites? :V 0 Quote Share this post Link to post
DooManic Posted February 9, 2016 That new pistol is great, and while I like the current one, it looks kinda stretched and also doesn't fit the other weapon sprites too well. Plus, the new one has that original feel too it, which imo is always welcome to differentiate FreeDoom from it's parent-game. 0 Quote Share this post Link to post
raymoohawk Posted February 10, 2016 i too like the new pistol better. it looks moer sci fi 0 Quote Share this post Link to post
MrFlibble Posted March 27, 2016 I'm a little bit surprised that the pistol is not in the game yet. Any chance it will be contributed soon? 0 Quote Share this post Link to post
Guest Unregistered account Posted April 7, 2016 The original pistol felt slim, which (and this is just for me) made it seem easier to place accurate shots with from afar, but the sound just seemed more "beefy". The new one retains that slim feel, but fits with the sound somehow (maybe the angle, getting wider the closer it is?). I know I'm overthinking it a bit, but it's the little things. I hope this gets contributed, it's very well-done. 0 Quote Share this post Link to post
Solid Plissken Posted June 10, 2016 While the original pistol is good and looks like a real-life Beretta, this one is simply Badass with it´s unique sci-fi look. 0 Quote Share this post Link to post
axdoomer Posted June 16, 2016 Sodaholic said:MrFlibble said:Why hasn't it been contributed yet? Because the maintainers don't like my hands, despite them being in the shotgun sprite. If we vote, will it change something? 0 Quote Share this post Link to post
Blastfrog Posted June 17, 2016 I think at this point the only reason it's not in is because the maintainers haven't been too active. Thanks for the compliments, everyone, glad you guys like it. :) 0 Quote Share this post Link to post
MrFlibble Posted June 18, 2016 Sodaholic said:I think at this point the only reason it's not in is because the maintainers haven't been too active. You mean there's a pending pull request (or whatever it's called)? BTW, am I the only person to have concerns that old assets seem to no longer end up in the attic? 0 Quote Share this post Link to post
Voros Posted June 18, 2016 TBH, I actually don't like this pistol. IMO it looks too... flat. Edit: its grown on me. I like it. Hopefully, i can get all the sprites of the weapon and commit them. 0 Quote Share this post Link to post
Zerthex Posted August 12, 2016 raymoohawk said:the freedoom protagonist is not a marine, and this game is already not realistic then what is he? why is he wearing the armor? and why is he in the AGM facilities? 0 Quote Share this post Link to post
raymoohawk Posted August 12, 2016 he's a freedom fighter and he's fighting AGM 0 Quote Share this post Link to post
Zerthex Posted August 12, 2016 raymoohawk said:he's a freedom fighter and he's fighting AGM ... then where are the monsters from? what is the AGM corporation? and why did he start off in a base on another planet / moon? just give me a brief story... also i miss the original freedoom fighter face sprite *the one when he was blonde with a goatee* 0 Quote Share this post Link to post
Zerthex Posted August 12, 2016 nice pistol dude. it suits the theme of FreeDooM and i think it should be added TIPS FOR THE FREEDOOM DEVELOPERS *there needs to be new shotgun and pistol sound effects. you've had those sounds for a long time and they need to be changed* 0 Quote Share this post Link to post
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