UnknDoomer Posted July 17, 2020 (edited) Well, in my opinion it's not only a mod specific. Edited July 17, 2020 by UnknDoomer 0 Quote Share this post Link to post
Rathori Posted July 17, 2020 I don't recall having any ammo issues while playing on UV. 1 Quote Share this post Link to post
P41R47 Posted July 17, 2020 Been playing UV non-stop on vanilla tnt. No problem at all with the ammo. 0 Quote Share this post Link to post
UnknDoomer Posted July 21, 2020 (edited) Episode two seems to has better ammo balance. Same as third one. MAP22: Pharaoh's Clai. Puzzle here seems to have 2 working switches. One - map of the level. Another - open the entrance to secret area. Second one, probably, also contain sequence to use (?), but I don't have enough HP to try it / don't understand symbol #3 / there is no such one in buttons area. Found 6/10 secrets. Question. How to get in the left grey part of the secret area? Update: finished the WAD. Question is not actual anymore. Still, answer can probably help new players to enter into this area. Edited July 22, 2020 by UnknDoomer 0 Quote Share this post Link to post
Jaws In Space Posted January 22, 2021 Hey team, just wanted to bump this thread with a link to an excellent review of TNT: Revilution done my MtMpain27. There are several other wad reviews on his channel that you can check out as well, all of them are of very high quality. 16 Quote Share this post Link to post
elden4 Posted January 24, 2021 recently played ,one of the most awesome wad ever made , hope for release on bethesda doom too , maybe after doom zero 0 Quote Share this post Link to post
Gez Posted January 24, 2021 It'd need a replacement for the turret sprites, taken from Duke 3D. 0 Quote Share this post Link to post
Devalaous Posted January 24, 2021 And consent from everyone involved in it. Kyka hasn't been seen since he disappeared and singlehandedly makes it impossible to release. 3 Quote Share this post Link to post
Rudolph Posted August 19, 2021 (edited) After replaying through Final Doom, I am now giving Revilution another shot. Not that I used to hate it, but I cannot remember actually beating it before. Anyway, so far, I am pleased: good original music, good-looking levels that are for the most part challenging without being irritating and most importantly a clear sense of progression and purpose! I do not feel like I am playing a bunch of random maps loosely tied together and I even find the minimalistic plot genuinely compelling: the mere sight of that giant skull-faced planetoid in the sky just makes me want to push ahead and find out what is inside - probably just another Icon of Sin fight, but whatever. :P Edited August 19, 2021 by Rudolph 1 Quote Share this post Link to post
dobu gabu maru Posted August 25, 2021 On 8/19/2021 at 9:37 AM, Rudolph said: probably just another Icon of Sin fight, but whatever. :P In Soviet Russia TNT Revilution, Icon of Sin shoots rockets at you! 3 Quote Share this post Link to post
Rudolph Posted August 27, 2021 (edited) Well, it turns out I was half-right: the final boss is technically an Icon of Sin fight, but thanks to some cool new textures and clever (if not a bit annoying) DeHackEd additions, it feels fresh and different enough to make it feel an unique encounter! I was not expecting the use of Duke Nukem 3D's turrets and Doom 64's teleporter sound effect either - it took me a moment to realize that the latter served as the Icon of Sin's new pain sound. All in all, a fitting climax for an excellent (and much improved) sequel to TNT: Evilution! Edited August 27, 2021 by Rudolph 3 Quote Share this post Link to post
OpenRift Posted August 27, 2021 Okay so I've been playing through Revilution on DOSBox for a while now, working perfectly fine with my current batch setup, but all of a sudden the game just freezes when it tries to load MAP23. I don't know why exactly, but it seems to work fine in chocolate Doom with the -merge parameter. Here's the .bat file I use to run TNTR in DOSBox. It works perfectly fine on every other level except MAP23. cd .. echo off ren tnt.wad doom2.wad //Have to temporarily rename TNT.WAD to DOOM2.WAD because NWT doesn't recognize Final Doom IWADs. nwt.exe -as .\wads\tntr.wad //I keep my WADs and DEHs in a subfolder relative to my TNT installation. ren doom2.wad tnt.wad del doomhack.exe //replacing the DOOMHACK.EXE with a copy of FDOOM32.EXE (extends the savegame limit) copy fdoom32.exe doomhack.exe dehacked.exe -reload -load tntr.deh //Dehacked.ini specifies the default path for DEH files, so I don't need to specify on the cmdline doomhack.exe -file .\wads\tntr.wad del doomhack.exe //deleting DOOMHACK.EXE for cleanliness For context, I've also tried using the -merge parameter in both NWT and DEUSF; DEUSF freezes on the loading screen at "adding tnt.wad" and NWT freezes at "P_Init: Init Playloop state". Does anyone have any advice on how to load this properly in DOSBox? Am I missing something here? 0 Quote Share this post Link to post
Rudolph Posted September 7, 2021 (edited) In addition to bumping this thread to help bring attention to OpenRift's comment above, I wanted to ask the following question: Are there plans for a TNT3? The epilogue text seems to imply the possibility of another Hell on Earth scenario. Edited September 7, 2021 by Rudolph 0 Quote Share this post Link to post
Rudolph Posted April 25, 2022 Replaying Revilution right now, I cannot help but notice how much MAP10's track - "Your Last Resort" by Viscra Maelstrom - sounds like it is from a Descent game! Of course, I do not mean it in a bad way, as I love Descent I and II's MIDI soundtracks. :D 0 Quote Share this post Link to post
_delete my account_ Posted May 13, 2022 (edited) On 8/28/2021 at 12:01 AM, OpenRift said: Okay so I've been playing through Revilution on DOSBox for a while now, working perfectly fine with my current batch setup, but all of a sudden the game just freezes when it tries to load MAP23. I don't know why exactly, but it seems to work fine in chocolate Doom with the -merge parameter. The same thing. Try to run it through Doom Legacy. Checked, all levels are working. Edited May 13, 2022 by Angel Of Nemesis 0 Quote Share this post Link to post
OpenRift Posted May 13, 2022 1 hour ago, Angel Of Nemesis said: The same thing. Try to run it through Doom Legacy. Checked, all levels are working. I found out there was this strange issue with MAP23's MIDI, which was an easy fix. Here's a WAD with the fixed MIDI: TNTR23P.zip You can also replace the MIDI manually in the main PWAD and it should work 1 Quote Share this post Link to post
princetontiger Posted January 2, 2023 (edited) I'm on MAP18. Many people have recommended this to me, and I've seen folks on twitch and reddit rave about it. I think these maps are incredible. Map1-3 were much tougher/longer than the maps leading to Map10. I didn't like how dark Map16 and Map17 were.... However, overall, it's a solid megawad but I wouldn't go so far as saying 'the best'. Edited January 3, 2023 by princetontiger 0 Quote Share this post Link to post
Hitman Posted October 12, 2023 Final Doom's TNT: Evilution "TNT: Revilution" - Demo Loop / Attract Mode [Crispy Doom] 0 Quote Share this post Link to post
RevanTCO Posted May 25 Does anyone have a copy of Convilution? The link's dead. 0 Quote Share this post Link to post
Devalaous Posted May 25 The contents of Convilution are now merged with the rejects of Devilution in an unreleased project called 'TNT Forever' 1 Quote Share this post Link to post
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