Dexiaz Posted February 2, 2016 Hello everyone. I have a problem with Decorate work. My idea of new mod is simple: replace every enemy on [Icon_of_Sin]'s BossTarget and every weapon on BossEye. It was easy via decorate but I've got unexpectable problems - when BossEye shoots, skull-cube goes to BossTarget and...nothing happens. Just Fire-animation with sounds, but there are no monsters spawned. I've tried to edit BossEye (disabled "NoSector", added more monsters in DropItem), but it doesn't help me. Also, there WAS a problem at first tests: when I made "actor ZombieSpawn: BossTarget replaces Zombieman" game decided that there are NO BossTarget and BossEye do nothing. And I made "Randomspawner replaces Zombieman" with "Dropitem "Bosstarget"" and it WORKS. But still, monsters WON'T SPAWN. It's harder than I thought. Any ideas, please? UPD: That was really stupid. I forgot about one main thing - CUBES SPAWNS NEW BOSS TARGETS, damn it 0 Quote Share this post Link to post
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