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Difficulty levels.


pro_zealot

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So what you guys think about that?

I'M TO YOUNG TO DIE. - FOR CONSOLE PLAYERS LOWER DAMAGE FROM MONSTER LOW NUMBER OF MONSTER LITTLE HIGH LEVEL OF BOSSES(HELLKNIGHTS, BARONS, CYBERDEMONS). CHECKPOINT AND METER DISTANCE FROM CHECKPOINT AND ARROWS AUTOSAVE.

HEY NOT TO ROUGH. - SAME BUT INCRESE DAMAGE MORE MONSTER PLUS SOME HIGH LEVEL BOSSES.

HURT ME PLENTY. - HIGHEST LEVEL FOR CONSOLE PLAYERS NORMAL NUMBER OF MONSTER LOWER
DMG SOME MORE NUMBER OF BOSSES. CHECKPOINTS AND AUTOSAVE.

ULTRA-VIOLENCE. - NORMAL DIFFICULTY FOR PC PLAYERS. HIGEST DMG FROM MONSTER MORE DMG AND MAXIMUM NUMBER OF BOSSES. NO - CHECKPOINTS, METER DISTANCE FROM CHECKPOINT, ARROWS AND AUTOSAVE.

NIGHTMARE. - ULTIMATE CHALANGE LIKE IN ORIGINAL DOUBLE SPEED FROM MONSTER.

I dont want to see only higher dmg and accurance from monster on each level. Like in RAGE for example.

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I think you need to learn where your caps-lock key is and how it functions.

Also, Duplicate thread.

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