everennui Posted February 20, 2016 This is all my fault. The computer I use, used to be my sister and it was very disorganized. I decided to clean things up. I figured I'd have to relocate files for gzdoom, my wads, resources... all that. I load up my wad in doombuilder and i get an error message that says, "Script error, "gzdoom.pk3:compatibility.txt" line 363: Expected '}', got 'setthingz'." I can load my map through zandronum and it loads fine, but when I go to load it in GZDoom Builder it wont work. Just for shits and giggles I decided to start a New Map (one square room with a player start) I go to test it - same error. What am I doing wrong? 0 Quote Share this post Link to post
Chezza Posted February 20, 2016 It says a Script Error. Have you tried opening the scripts of the map and compiling again? It may show a map breaking error. However I have feeling it may be something in a Decorate or MapInfo file. Perhaps a resource that is required is missing since you moved your files. Open your map with Slade 3 and look for line 363 in one of your text files. 0 Quote Share this post Link to post
everennui Posted February 20, 2016 I figured it out I think. I think the gzdoom.wad and gzdoom.pk3 files that I ended up putting in my folder were different point releases. Chezza said:It says a Script Error. Have you tried opening the scripts of the map and compiling again? It may show a map breaking error. However I have feeling it may be something in a Decorate or MapInfo file. Perhaps a resource that is required is missing since you moved your files. Open your map with Slade 3 and look for line 363 in one of your text files. Thank you for your reply. I don't think I'll ever mess around with Slade again. I thought custom textures would be easy. lol 0 Quote Share this post Link to post
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