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what are you working on? I wanna see your wads.


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8 hours ago, kwc said:

Ever wonder what goes on inside your computer? The truth is, nobody knows. Doomguy knows.

gzdoom_mtAsoZpxy6.png.592961882f511de35ba55e48d9d6b119.png

 

 

gzdoom_koRtUcBx4q.png.308c4e0d09166a9d1a4778eed0097b31.png

 

 

gzdoom_YUfBWiFLNG.png.7e5fcfeaad7e6c317c6ff2750a8ae66f.png

Gotta work on this key sprite to make it a bit more Doom-y.

 

lRJgXbZ.png

 

Bonus INTERPIC:
 

  Hide contents

ZAsAWLh.png

 

Does Doomguy have to use a trondisk or 5.25" floppies?

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32 minutes ago, big smoke said:

train_sequence.gif

working on a train sequence

Holy hell that's gorgeous, Smoke!

 

Is it for a level level or background for the bike mod?

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On 4/13/2022 at 4:05 AM, sincity2100 said:

There are some photos from the Same Wad I made..

 

 

The level design looks awesome, but is the hud face is a part of your mod? I mean, the hair on head is kinda out of HUD bounds (upper part). You can just delete the upper part of HUD and do nothing with the face.

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12 minutes ago, Daytime Waitress said:

Holy hell that's gorgeous, Smoke!

 

Is it for a level level or background for the bike mod?

the gif shown was a test map of me messing around with 3d models (as well as the clock map i showed on doom pictures thread)
there will be something similar like this (and better) for a new city track im working on rn

Edited by big smoke

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7 minutes ago, big smoke said:

there will be something similar like this (and better) for a new city track im working on rn

I'm gonna give our boy Smoke six months, tops, before he's knocking out Ridge Racer-style helicopter flybys.

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Welcome back to Osaka-3, we missed you

Spoiler

Note: these are kinda old screenshots that I forgor 💀 to post a while back.

Spoiler

doom25.jpg.bb5a450636c85b95e5685e3e62e5a896.jpgdoom26.jpg.c69a7e591c270d6d9349b11f32acda95.jpgdoom27.jpg.4a302a9a51285942ff2e75aec222f3d2.jpgdoom28.jpg.480dfc77029000665d29846d299755b4.jpgdoom32.jpg.d7af90381ab16dc1583ea8a50137d471.jpgdoom33.jpg.96d3021fd82daf7b769e16d870f7b01f.jpgdoom39.jpg.3547046e21bcb636b36deefb0903f441.jpgdoom40.jpg.7f38c0930da856785f9d3e0c7db875c9.jpgdoom41.jpg.90c939c53bc03dd77e442ab967acd155.jpg

What do think lies behind this door? A ticket out of this mess? Or a one way ticket to meet your maker?doom42.jpg.dd6d4f1d640e3120e66a9f6804deeb22.jpg

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2 hours ago, RHG 45 said:

Working on a Doom 64 (and Doom 3) inspired level.

Really digging the colour choices and lighting in the top one!

How long 'til it's playable?

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2 hours ago, Daytime Waitress said:

Really digging the colour choices and lighting in the top one!

How long 'til it's playable?

 

Unfortunately it will be a while. This level is part of my upcoming 32 level Megawad which is still quite early in development.  

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1 intro level, 1 central "hub", 6 episodes with 6 levels each and a final boss level.  I also need to make slayer gate arenas for each level too because why not? 

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More screenies from my second wad, which confirms my plan on release both my first, and second wad as a double release.

This are from MASON.wad, my second wad in terms of mapping chronology.

 

Spoiler

 

E2P6VHc.png 

 

r1nusfq.png 

 

kiOMEMy.png 

 

jgW6UMl.png 

 

gcW7J5H.png 

 

tVmsgh3.png 

 

ipJTTGK.png 

 

hTPgPVr.png 


 

 

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New DM map, (DM141) - still have to change the sky...

 

vZXLH25.png
 

Spoiler

 

xkXOp2z.png

lKCIeOJ.png


 

T6iU8KB.png

Bit of a work in progress, but it's turning out well enough. :)

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16 minutes ago, Arrowhead said:

New DM map, (DM141) - still have to change the sky...

 

vZXLH25.png
 

  Reveal hidden contents

 

xkXOp2z.png

lKCIeOJ.png

 

 

 

 

T6iU8KB.png

Bit of a work in progress, but it's turning out well enough. :)


I have a feeling you are going to become the most prolific DM level guy ever, How do you keep busting them out its crazy! 

But cool at the same time

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3 hours ago, NoisyVelvet said:

Accidentally deleted my previous pic of this when freeing up Doomworld attachments, and then I thought I lost the map altogether.  Nah I found it.  I think it needs 1000% more linedefs though.  I wonder where to go from here...  anyways I think it looks neat and wanted to share.

I-- I have never seen anything like this in my whole life...

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2 hours ago, Dubium said:

I-- I have never seen anything like this in my whole life...

 

“Battle not with kitty-cats, lest ye become a kitty-cat, and if you gaze into the kitty, the kitty gazes also into you.”
(Feline Nietzsche, Beyond Cat and Kitty)

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1 hour ago, NoisyVelvet said:

 

“Battle not with kitty-cats, lest ye become a kitty-cat, and if you gaze into the kitty, the kitty gazes also into you.”
(Feline Nietzsche, Beyond Cat and Kitty)

 

Not bad. Did you write that joke because of my custom title, lol?

 

But anyway, yeah, I seriously like the cat. Apparently, people can also draw in Doom. Wow!

Edited by Dubium

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On 4/18/2022 at 11:17 AM, NoisyVelvet said:

Accidentally deleted my previous pic of this when freeing up Doomworld attachments, and then I thought I lost the map altogether.  Nah I found it.  I think it needs 1000% more linedefs though.  I wonder where to go from here...  anyways I think it looks neat and wanted to share.

unknown.png

Nom.

woah, did you made this using linedefs?
it looks great btw

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