Arrowhead Posted August 9, 2022 DM162. Just a new layout for deathmatch - part of a new project I've started w/ a friend. Not textured / detailed yet - (that's not my job)... :D 12 Quote Share this post Link to post
CBTC Posted August 9, 2022 After nearly 5 years, my mod Circadian Offset has finished development and is ready for download! Here are some screenshots from the mod from Part 2~ (and I'll be honest, as much as I have tested it, I am deathly nervous of any possible bugs I may have overlooked) Check it out here~: 34 Quote Share this post Link to post
OverflowingMocha Posted August 9, 2022 7 hours ago, Arrowhead said: DM162. Just a new layout for deathmatch - part of a new project I've started w/ a friend. Not textured / detailed yet - (that's not my job)... :D I want to say that I've seen those screenshots for Frantik DM 2 and that CTF megawad in earlier pages on this thread and I really love how those look. This looks like a very nice DM map too! I like it's design. 1 Quote Share this post Link to post
TheMightyWhoosh Posted August 9, 2022 (edited) Finally working on another 32-map megawad. Edited August 9, 2022 by TheMightyWhoosh 21 Quote Share this post Link to post
DeNA Posted August 9, 2022 (edited) 13 hours ago, GBTS said: After nearly 5 years, my mod Circadian Offset has finished development and is ready for download! Here are some screenshots from the mod from Part 2~ (and I'll be honest, as much as I have tested it, I am deathly nervous of any possible bugs I may have overlooked) Spoiler Check it out here~: where ultra sphear... why no ultra sphear for like!? Edited August 9, 2022 by not shion said stuff better because i felt i didn't do the better option with grammar or something idk 4 Quote Share this post Link to post
Arrowhead Posted August 9, 2022 8 hours ago, LGmaire said: Frantik DM 2, CTF WAD Thanks for the kind words! I plan on getting both of those projects released soon, as well as an additional 12 map FFA pack - they just need a little bit more work based on what my playtesters say. All of the mapping is 100% finished for all three - so fingers crossed, they should be out soon. :) 1 Quote Share this post Link to post
CBTC Posted August 10, 2022 6 hours ago, not shion said: where ultra sphear... why no ultra sphear for like!? Haha I take it to mean you wish to give this an even higher rating? Thanks for the high praise! 1 Quote Share this post Link to post
cambreaKer Posted August 10, 2022 two new screenshots of my work in progress wad 18 Quote Share this post Link to post
Razza Posted August 11, 2022 I'm making my first UDMF map, mostly just to see if i like it or not. I decided to, uh, "borrow" some map designs so i don't get overwhelmed. Not sure when i'll release it, but i do have 3 weeks away from work coming up, so hopefully sometime within those weeks. Spoiler 8 Quote Share this post Link to post
Shanoa Posted August 11, 2022 (edited) On 7/30/2022 at 6:30 AM, Egregor said: New map I'm working on, layout is finished, just working on the game-play now... My interest in Heretic wads raised considerably lately. I hope a release date is near because those two photos really make me wanna explore the map. Edited August 11, 2022 by Shanoa 4 Quote Share this post Link to post
Casketkrusher Posted August 11, 2022 Map 3, marshes/swamp level based, pretty early work so far. Inspired by Powerslave/Exhumed. 12 Quote Share this post Link to post
Womp the Cat Posted August 11, 2022 Took a small break from Doom stuff. but have been back at it and steadily finalizing the maps for my second episode of Mekanism Here's some screenies of 2 of the maps I'm currently busy with. Screenshots taken in Woof 8.1.0 Still busy with detailing, and thing placing, but the layouts are pretty much done. 13 Quote Share this post Link to post
Triangle Box Studio Posted August 11, 2022 My sister and I are working on a TC. Not a lot is done, but here's a custom enemy, fence, textures, and sky! 12 Quote Share this post Link to post
Thelokk Posted August 13, 2022 Right before a dark specter maze. 12 Quote Share this post Link to post
Kokoro Hane Posted August 13, 2022 Footage is totally not final, but here's a sneak peak at our DOOM TC. We're cramming for the jam now, so Level 1 should be out by tomorrow! ^^ Voice acting: @Triangle Box Studio as Xane And yours truly as Parrot and the flies lol 3 Quote Share this post Link to post
Thelokk Posted August 15, 2022 (edited) Working on some doomcute for my Devious Deviance map. I was born with a rainy heart. Edited August 15, 2022 by Thelokk 12 Quote Share this post Link to post
DevilMyEyes Posted August 15, 2022 (edited) Working on a map for a d2 megawad project... Edit: little update on the end of the hallway. Edited August 15, 2022 by DevilMyEyes 11 Quote Share this post Link to post
Womp the Cat Posted August 15, 2022 5 hours ago, Thelokk said: Working on some doomcute for my Devious Deviance map. I was born with a rainy heart. Feel like Doomcute is not a good enough term for this, we need a new one; Doompressionism or something like that. XD 2 Quote Share this post Link to post
Thelokk Posted August 15, 2022 11 minutes ago, Womp the Cat said: Feel like Doomcute is not a good enough term for this, we need a new one; Doompressionism or something like that. XD Some maps get the heart... some maps get the brain ;-) there is doomcute offal enough for everyone! 2 Quote Share this post Link to post
ViolentBeetle Posted August 15, 2022 Set out to make a hell castle out of dark rock. It's not the easiest texture to work with. 13 Quote Share this post Link to post
xScavengerWolfx Posted August 15, 2022 5 minutes ago, ViolentBeetle said: Set out to make a hell castle out of dark rock. It's not the easiest texture to work with. That texture is brutal to work with. I tend to use it for floor only since it (at least for me) doesn't work for trying to make cavern walls 0 Quote Share this post Link to post
LordEntr0py Posted August 15, 2022 1 hour ago, ViolentBeetle said: Set out to make a hell castle out of dark rock. It's not the easiest texture to work with. Never tried to use it much myself but I guess I'd end up using a lot of supports. Like, even more than I usually do. Arguably, I'd probably be copping out by using very little of the texture I'd have started out aiming to use... 1 Quote Share this post Link to post
Thelokk Posted August 15, 2022 (edited) 1 hour ago, ViolentBeetle said: Set out to make a hell castle out of dark rock. It's not the easiest texture to work with. Always felt to me like a sort of unofficial Wolfenstein remnant or carryover, it's so cartoonish compared to many other Doom textures. Edited August 15, 2022 by Thelokk 2 Quote Share this post Link to post
Frank Harper Posted August 16, 2022 Finally it's almost finished. Boom-format map Between Flesh and Soul is coming out later this week. 14 Quote Share this post Link to post
Gothic Box Posted August 17, 2022 My 297th attempt at creating a map and not leaving it unfinished: 24 Quote Share this post Link to post
Casketkrusher Posted August 17, 2022 1 minute ago, Gothic Box said: My 297th attempt at creating a map and not leaving it unfinished: That looks amazing! And yeah, I know that feeling very well. 1 Quote Share this post Link to post
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