Misty Posted November 25, 2022 Only line work this time, need more areas to add before properly texturing and showcasing what I have 9 Quote Share this post Link to post
DTSlayer Posted November 25, 2022 1 hour ago, Misty said: Only line work this time, need more areas to add before properly texturing and showcasing what I have I swear this one looks like an evil panda wearing a gas mask lol. Pareidolia strikes again! What's the general texture theme for this map? It looks fun already! 2 Quote Share this post Link to post
Misty Posted November 25, 2022 This is the part of techbase episode... 1 Quote Share this post Link to post
CatWithAComputer Posted November 25, 2022 pretty early version < 6 Quote Share this post Link to post
Snaxalotl Posted November 26, 2022 Map09 of Abscission is complete and its a big one, very non linear and sprawling with some metroidvania style progression. Here is a link to the thread if anyone is interested, the first 7 maps are released and 8-11 Will be out within a week or two :> 22 Quote Share this post Link to post
The_SloVinator Posted November 26, 2022 Egyptian themed map for a community project that hasn't been announced yet here on Doomworld. We only have a discord server for it. 19 Quote Share this post Link to post
TheHambourgeois Posted November 26, 2022 Going to finish this level set if it kills me, early WIP of the final regular map of condemned, cleaning the automap as i go 5 Quote Share this post Link to post
Arrowhead Posted November 26, 2022 18 hours ago, Snaxalotl said: Can you tell me what program you used to get this 3D map image? I remember seeing a thread a long while back, but I've forgotten its name... :) 4 Quote Share this post Link to post
Snaxalotl Posted November 26, 2022 6 minutes ago, Arrowhead said: Can you tell me what program you used to get this 3D map image? I remember seeing a thread a long while back, but I've forgotten its name... :) Sure! this is the thread 7 Quote Share this post Link to post
Scypek2 Posted November 27, 2022 Top-down view of MAP08 in my WIP project Deadliest Dem(o(li)ti)on. This one's inspired by @Soundblock's Eye of the Storm. Maybe the most aesthetically pleasing top down view I've achieved yet, too. 7 Quote Share this post Link to post
Dreamskull Posted November 27, 2022 You might remember the prototype. You did help with bare bones testing afterall. 5 Quote Share this post Link to post
IcarusOfDaggers Posted November 27, 2022 rooms becoming a bit of a problem.... it feels less like ending and more like starting room xd 2 Quote Share this post Link to post
Walter confetti Posted November 27, 2022 (edited) Edited November 27, 2022 by Walter confetti 12 Quote Share this post Link to post
Thelokk Posted November 27, 2022 1 minute ago, Walter confetti said: That's quite the seaside real estate. Must have paid and arm and a leg for it! 8 Quote Share this post Link to post
IcarusOfDaggers Posted November 27, 2022 5 hours ago, Walter confetti said: Excuse me? I believe you may have forgot to build the other half of the map.... that sea looks perfect for some demonic development....or traps and whirlpools 1 Quote Share this post Link to post
DeNA Posted November 27, 2022 (edited) 4 hours ago, IcarusOfDaggers said: Excuse me? I believe you may have forgot to build the other half of the map.... that sea looks perfect for some demonic development....or traps and whirlpools it needs to be big enough so the player can't see the world is flat... unless you can't go there... like "no rest for the living" ... 's ... outer flooded area Edited November 28, 2022 by not shion wanted more info in post 1 Quote Share this post Link to post
Dreamskull Posted November 27, 2022 (edited) I dont know what youre doing with that, but it would make a cool ocean side view, like the man said. I agree that you do need something outside the map other than the skybox to give good impression. Edited November 27, 2022 by Dreamskull 1 Quote Share this post Link to post
Osmo_ Posted November 28, 2022 This I am not big fan to do or play big maps. I like tactical and smol ones. All the visions for oncoming maps are appreciated. Also i need a test driver, because i am unanble to play at the time. 1 Quote Share this post Link to post
erkyp3rky Posted November 28, 2022 12 hours ago, Walter confetti said: thats sick! have you released this map yet? 1 Quote Share this post Link to post
DTSlayer Posted November 28, 2022 (edited) Edit: there's no delete button? Edited November 28, 2022 by DTSlayer 2 Quote Share this post Link to post
DTSlayer Posted November 28, 2022 https://giphy.com/gifs/NyQruRFiSACijWw32y The only thing they fear is you. Well.. you, and the vacuum of space 3 Quote Share this post Link to post
Walter confetti Posted November 28, 2022 15 hours ago, IcarusOfDaggers said: Excuse me? I believe you may have forgot to build the other half of the map.... that sea looks perfect for some demonic development....or traps and whirlpools I'm working on this map, making the other sections of the map this evening... 9 hours ago, erkyp3rky said: thats sick! have you released this map yet? No 12 hours ago, Dreamskull said: I agree that you do need something outside the map other than the skybox to give good impression. I'll do it, no worries! 3 Quote Share this post Link to post
erkyp3rky Posted November 28, 2022 12 minutes ago, Walter confetti said: I'm working on this map, making the other sections of the map this evening... keep us posted! id love to see more screens 3 Quote Share this post Link to post
Walter confetti Posted November 29, 2022 (edited) Spoiler Not made too much this evening, here's some in-game shots. Edited November 29, 2022 by Walter confetti 8 Quote Share this post Link to post
Nightmare2989 Posted November 29, 2022 (edited) Sorry i know i posted a lot on here but here are the final screenshots of my mapping stream the map i feel is ready just need to get a midi and plays tester Edited November 29, 2022 by Nightmare2989 3 Quote Share this post Link to post
DooMAD Posted November 29, 2022 15 minutes ago, Nightmare2989 said: Sorry i know i posted a lot on here but here are the final screenshots of my mapping stream the map i feel is ready just need to get a midi and plays tester For me, some of these shots fall into the category of "Just because you can, doesn't mean you should". The one with the lava is fine. That lighting feels appropriate. But I'm not keen on the other two quoted. I can't even tell what's meant to be happening with the blue one or where that light is even supposed to be coming from. And the one with the red lighting looked better in your earlier shot: 6 Quote Share this post Link to post
Nightmare2989 Posted November 29, 2022 (edited) 18 minutes ago, DooMAD said: For me, some of these shots fall into the category of "Just because you can, doesn't mean you should". The one with the lava is fine. That lighting feels appropriate. But I'm not keen on the other two quoted. I can't even tell what's meant to be happening with the blue one or where that light is even supposed to be coming from. And the one with the red lighting looked better in your earlier shot: Ok then well i will keep that mind dude but i had a stream full of peeps that said it look good bit i don't know i still new with mapping been working on this map for a month so i don't see any issues Edited November 29, 2022 by Nightmare2989 0 Quote Share this post Link to post
Thelokk Posted November 30, 2022 (edited) Completed my final Darkzone map, my largest so far sitting at 12k linedefs. Edited November 30, 2022 by Thelokk 23 Quote Share this post Link to post
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