Optimus Posted December 15, 2023 I have to start from a lame ass boring cement room and see where it goes from there. Planning to finish my map for Doomworld Maximum project 2023 and I only have few days lol. 13 Quote Share this post Link to post
DerTimmy Posted December 15, 2023 Beasts - releasing on Sunday. One Episode (5 Maps) and a Boss Duel. No Doom Monsters used. Spoiler :3 15 Quote Share this post Link to post
Hebonky Posted December 15, 2023 I think we can all appreciate some snow (including arch-viles) 15 Quote Share this post Link to post
Arrowhead Posted December 16, 2023 Frantik DM 3 - MAP03 - 'CONCRETE DEATHTRAP' MAP03 of Frantik DM 3's 'heat-themed' episode. Things are coming along well. Hit a tiny snag earlier w/ Zandro not liking how I did my 3D floors, but w/ the help of boris, I was able to get it fixed. Everything works correctly now! :) 16 Quote Share this post Link to post
DoomGappy Posted December 16, 2023 This is a button on my umbrella. I'm making a map out of it. 19 Quote Share this post Link to post
LoatharMDPhD Posted December 17, 2023 // all my maps are psychotic... hic sunt draconis.... 8 Quote Share this post Link to post
Laocoön Posted December 17, 2023 On 12/15/2023 at 3:45 PM, Laocoön said: Work on this has slowed right down, as the levels after map20 are starting to grow bigger and bigger. This one's map 24, entitled either "Hellven" or "A Slice of Heaven". I have now finished this map, more or less. Check it out here (scroll down to my latest post) 5 Quote Share this post Link to post
NeilForshaw Posted December 18, 2023 Making a speed map for PUSS XXXIII . Just as it's coming together and I'm almost out of time and I've still got to put things in it :O 6 Quote Share this post Link to post
NoOne Posted December 18, 2023 (edited) --- Edited January 26, 2024 by NoOne 17 Quote Share this post Link to post
Paf Posted December 18, 2023 released this recently, still looking for any issues but glad i at least released it now 16 Quote Share this post Link to post
A Handsome Fridge Posted December 18, 2023 Not promising anything but I may or may not have a cute little map to share before the end of this year. 16 Quote Share this post Link to post
Arrowhead Posted December 19, 2023 @Endless and I have started a new DM project. It currently does not have a name, but here's the first map: MAP01 - MELTED SHOES This will likely be another 6 map pack, just like Tech Wreckz and Heck DM were. :) 20 Quote Share this post Link to post
Naarok0fkor Posted December 19, 2023 9 hours ago, Arrowhead said: @Endless and I have started a new DM project. It currently does not have a name, but here's the first map: MAP01 - MELTED SHOES This will likely be another 6 map pack, just like Tech Wreckz and Heck DM were. :) It's the green monster!!! Would it be too much to add some fog? 2 Quote Share this post Link to post
slayer's Posted December 19, 2023 On 12/7/2023 at 2:22 AM, Not Jabba said: Here you go. oh damn! 1 Quote Share this post Link to post
Arrowhead Posted December 19, 2023 7 hours ago, Naarok0fkor said: It's the green monster!!! Would it be too much to add some fog? Hey, that's not a bad idea. I'll look into it! 3 Quote Share this post Link to post
nicolas monti Posted December 20, 2023 (edited) making progress for the final map of my Silurian episode after a break Edited December 20, 2023 by nicolas monti 20 Quote Share this post Link to post
rita remton Posted December 20, 2023 learning how to use light in a vanilla doom map. 14 Quote Share this post Link to post
Arrowhead Posted December 20, 2023 This is a new duel map for the upcoming large D64 DM project, 'Doom 64 Revolution'. Not sure when this will be released yet - we're aiming for 30 or so levels - that may seem like a lot, but we've already got most of the project done! Doom 64 Revolution - MAP?? - 'THE BRIDGE' :) 17 Quote Share this post Link to post
NeilForshaw Posted December 21, 2023 5 hours ago, rita remton said: learning how to use light in a vanilla doom map. Already looking fancy. I need to up my lighting game myself. 3 Quote Share this post Link to post
rita remton Posted December 21, 2023 12 hours ago, NeilForshaw said: Already looking fancy. I need to up my lighting game myself. gee, thanks! :) 1 Quote Share this post Link to post
Naarok0fkor Posted December 21, 2023 Map16 is going great!!! I only need to establish the ending section, get some Doomcute detailing and insert the items/monsters/traps... 5 Quote Share this post Link to post
shroomzy5000 Posted December 21, 2023 Just finished my first WAD :) Custom music too, original soundtrack by me You can get it on my google drive - i also uploaded a .wav version of the song i made for the map for your listening :) My hype feature is that the map has a MIDI and .wav (converted to OGG for file size reasons) that you can switch between in-game without going to a menu Enjoy! https://drive.google.com/drive/folders/1LRlxI2a0eDPuLcfKZOKdip0GvH6pcWqy?usp=sharing 7 Quote Share this post Link to post
shroomzy5000 Posted December 21, 2023 54 minutes ago, URROVA said: IMPSCAPE - Coming Soon this looks so pretty and cool. do you litterally just get to shoot fireballs and melee??? omg i cant wait 0 Quote Share this post Link to post
shroomzy5000 Posted December 21, 2023 On 12/20/2023 at 11:23 AM, rita remton said: learning how to use light in a vanilla doom map. is this a WAD made specifically to teach people how to light??? 0 Quote Share this post Link to post
Arrowhead Posted December 22, 2023 This is MAP02 of the new DM project @Endless and I are working on. I was trying to experiment w/ mono-lighting/mono-texturing in this one - it's extremely vertical, as well. It will likely end up being interesting for railgun play. MAP02 - DOLLHOUSE DAZE: I still have quite a few things to fix w/ the textures before this is 'done', but it's getting there! :) 8 Quote Share this post Link to post
rita remton Posted December 22, 2023 13 hours ago, shroomzy5000 said: is this a WAD made specifically to teach people how to light??? it's not like that :) it's a wad i'm currently working on for a community project. doom mapping is still quite new to me, so i'm still learning how to make a map like having lighting and shadows, have nice monster placements, etc. in my screenshots, i used a texture placeholder because i'm yet to learn how to combine different textures to nicely decorate a room :) by the way, from the screenshots, your first map looks incredible! congrats for such awesome handiwork :) 2 Quote Share this post Link to post
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