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what are you working on? I wanna see your wads.


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On 12/5/2023 at 1:55 PM, Frank Harper said:

So, after a month and a half, the first map out of six is ready. At this rate, it will be a long time before release. At least I didn't have to do a lot of rearranging to make it work in vanilla, unlike my previous work. And for the first time I tried to make a map with full co-op support.
433941457_MAP01(editarea)at2023_12.0513-37-59.264R4138.jpg.699b7cec55cfe245b11ceedad8b1aca6.jpg1591906041_MAP01(editarea)at2023_12.0513-39-32.541R4138.jpg.0446572ef6b1c9a1e8ef1a2d0837c384.jpg167965379_MAP01(editarea)at2023_12.0513-39-51.622R4138.jpg.930f48e81d645589eb75a4d8cf751e40.jpg656561984_MAP01(editarea)at2023_12.0513-40-11.754R4138.jpg.d105d6ac160edbda441156e72ff2dabb.jpg1285318708_MAP01(editarea)at2023_12.0513-40-33.786R4138.jpg.c1436186bdbff8646cf0c5f2d9c6b6a6.jpg363621034_MAP01(editarea)at2023_12.0513-40-41.218R4138.jpg.7b3cd100d0a24b0b431d22f5770f282c.jpg495628580_MAP01(editarea)at2023_12.0513-41-13.749R4138.jpg.114f04346ef837b1657f53f30f6cc059.jpg1972625115_MAP01(editarea)at2023_12.0513-41-48.415R4138.jpg.cc47a72c2c2fbad7f98436f8bfdddbf8.jpg

Finally I made fully functional second map. Spent a lot of time redesigning the non-linear green slime area for two reasons. Firstly, because of my "favorite" Draw Seq limit, and secondly, because I tend to forget that the scale of a sketch in a sketchpad is not the same as the real scale. But I think it ended up being better than the original version. Now it's time for the detailing stage.MAP02Overview.png.e2473a3f583d303a262ec23249c7c682.png

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Not sure if it belongs here, but I created some "help screens" describing weapons/spells/abilities of playable characters in my TC project.

 

Some of them are:

IT7Sxtg.png

 

0MyKPIS.png

 

wmaQhLy.png

 

EkermCz.png

 

JvGMcRt.png

 

The dim backgrounds are actually not part of the help screens. These are just random levels I took the screenshots in.

 

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The detailing phase is progressing faster than expected. Perhaps completion of the second map is not as far away as I originally thought.

734353556_MAP02(editarea)at2024_01.2615-47-22.743R4152.jpg.380f04a35ff3d246249786dad3d368e9.jpg1952694488_MAP02(editarea)at2024_01.2615-48-05.922R4152.jpg.04c30464ae0dfbfd78ae3388584271ad.jpg1486884415_MAP02(editarea)at2024_01.2615-49-59.513R4152.jpg.cb92d0a6292dadb6efd10b7515a5c4f3.jpgMap02.png.46c6b577ccf15e34a7b7124df83dbe95.png

Edited by Frank Harper

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On 1/24/2024 at 8:55 PM, TheHambourgeois said:

Cookin up some more heretic stuff here in its chunky pixelated goodness:

image.png.1a31c71694163a254c8e7aeb21a75726.png

I might steal those pointy roof bits for a Doom wad, if it's alright by you.

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21 minutes ago, Laocoön said:

I might steal those pointy roof bits for a Doom wad, if it's alright by you.

I think I stole them from someone else if its any consolation

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3 hours ago, Naarok0fkor said:

You really need to have imp-adapted powerups for this!!!

BON1A0.png

BON2A0.png

MEGAA0.png

MEGAB0.png

MEGAC0.png

MEGAD0.png

Yooooo nice sprites, thank you very much!!

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Working on Blood Bank, a deathmatch map pack with some relatively tight maps designed for 2-4 players. WIP screenshots:

 

Spoiler

MAP01: Combat Clinic

mpR8Z2H.png

3CChDrc.png

 

MAP02: Neurotic Adversary

N2tKtiI.png

VNOmtWa.png

 

MAP03: The Festering Wound

623YTlS.png

Sb1e8wv.png

 

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3 hours ago, NoOne said:

Last post, honest. "Tabernacle Of The Blood Witch" IS now complete. Since it's map 32, I made a super secret area for it you need to hunt for when the main exit is found :D

Map32_8.jpg.c2ad9316374c7a03ac0c98039c686fd0.jpgMap32_9.jpg.81df65ced5486c395f07a93f58c73c41.jpgMap32_7.jpg.42269d91c6d39df6f2cc3796dffb93fe.jpg

 

 

where can i find it

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It was time to test what the new Heavensever was like in pitched battle, and also I was overdue on playing the Hexen iWad again, so here's both at once (in Hub 3, The Seminary) in Walpurgis.

ALSO~ In case you missed it: Walpurgis 0.99 is due out on the 31st of January!!

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// ok so the first map is the second wad i made 2 years ago... my first attempt at a level with functioning doors...

 

// now we've made some modifications so as to be even more deranged.

 

// permissions are distribute in unmodified form, make a video if ya like. to be included in the full release of "Baby's Frist Doom WAD"... when shes done... enjoy.. or don't; bon chance!

 

//GzDooM as i don't have nodes or a reject table built yet...

OAR09WIP.zip

Edited by LoatharMDPhD

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54 minutes ago, AshtralFiend said:

New project: Something that was supposed to be a quick joke and got out of hand... 

 

-snippy-

 

Projects that get out of hand is the best though :D

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