WorldMachine Posted February 14, 2024 40 minutes ago, Wo0p said: I think this is the thread you're looking for to post sprites in: This thread here is more for WAD screenshots as far as I understand. Okie dokie then! Thanks! 1 Quote Share this post Link to post
Arrowhead Posted February 15, 2024 (edited) Frantik DM 3: MAP18: FORGOTTEN FACTORY: The third level of the 'electricity' episode is complete! The pincer cranes were a bit tricky to get right, but I'm happy w/ them now. I'm glad to have found a home for my 3D floors forklift! I'm probably going to make another hell level next - possibly some kind of rundown town... :D Edited February 15, 2024 by Arrowhead 15 Quote Share this post Link to post
Arrowhead Posted February 15, 2024 Frantik DM 3: MAP19: DAMMED AGAIN: This is some kind of large dam structure. I made it as a sort of sequel to FDM1's MAP15, 'Dammed'. The fourth level for the 'electricity' episode is complete! I went w/ a bit of a teal + orange look in this one. 24/32 levels done! :D 18 Quote Share this post Link to post
Maribo Posted February 16, 2024 Do not click this if you are photosensitive. 12 Quote Share this post Link to post
Frank Harper Posted February 16, 2024 Finished decorating another area. This time I didn't go overboard with the limits, but I think it already looks quite decent. Also, I really enjoy comparing the early "basic" look of the room with more final version. 15 Quote Share this post Link to post
Arrowhead Posted February 16, 2024 48 minutes ago, Frank Harper said: Really liking the flesh bleeding out of that box. Very creative decoration! Nice! :) 0 Quote Share this post Link to post
Async Unicorn Posted February 17, 2024 (edited) WIP map for local community project Edited February 17, 2024 by Vanilla+Unicorn 15 Quote Share this post Link to post
Yousuf Anik Posted February 17, 2024 On 2/4/2024 at 3:58 PM, Yousuf Anik said: Just started making my simple and small map for Doomworld Maximum Project 2024 The main theme/layout is almost complete. Now will complete designing more the inner parts / lots of small changing / adjusting, then will set up the rest. It will be a simple Doom 2 format map though, nothing else so you can play with peace. Name not selected yet. I'm so excited to complete it! 5 Quote Share this post Link to post
Arrowhead Posted February 17, 2024 Frantik DM 3: MAP 20: Lethal Lockdown: That large prison level is finished! :D 23 Quote Share this post Link to post
Naarok0fkor Posted February 17, 2024 I restarted Map15 today. It used to be a long bridge over a lava lake. Now, it starts with a radioactive sewer... 13 Quote Share this post Link to post
NecrumWarrior Posted February 18, 2024 20 minutes ago, The BMFG said: Who wants some ribs? Time for a Human BBQ. 3 Quote Share this post Link to post
NecrumWarrior Posted February 18, 2024 Some outdoor pics. An empire of sand. 21 Quote Share this post Link to post
MundyC Posted February 18, 2024 "The night is on my mind. The sun will still shine, but the night is on my mind." This gloomy seaside resort is the last map for Austrian Avian Association: Post-Mortem to be visually completed apart from object placement. About three to four weeks combined of work, and it isn't even the largest map under my name. Soon... 29 Quote Share this post Link to post
Laocoön Posted February 18, 2024 The first room of the final map in my 32-level megawad 31 Quote Share this post Link to post
MarketAnarchy Posted February 18, 2024 (edited) I recommend having your wall and building have different "tops" to reinforce the sky illusion. It tends to become obvious it's a fake sky when everything's the same height. E.g. On 2/14/2024 at 2:23 PM, DannyMan said: Still working on it Edited May 19, 2024 by MarketAnarchy image link broke somehow 8 Quote Share this post Link to post
Naarok0fkor Posted February 18, 2024 5 hours ago, Laocoön said: The first room of the final map in my 32-level megawad https://www.youtube.com/watch?v=686gjvzxmxg&ab_channel=FrancisQuantum 1 Quote Share this post Link to post
Naarok0fkor Posted February 18, 2024 Map16 is ready. I just need to finish another couple of maps, textures & maybe a monster sprite to upload on ModDB... 13 Quote Share this post Link to post
mrthejoshmon Posted February 19, 2024 Experimenting with both ZDoom features and Heretic: Early days right now. 14 Quote Share this post Link to post
Wo0p Posted February 19, 2024 (edited) Heat, humidity, dangerous animals... and now Nazis. I hate the jungle. (Caution Nazi iconography) Spoiler Edited February 19, 2024 by Wo0p 11 Quote Share this post Link to post
Arrowhead Posted February 19, 2024 (edited) Frantik DM 3: MAP29: Medieval Methods: The 4th map of the hell episode is complete. This is a bit of a besieged castle type thing! Siege towers: Battering ram w/ battered wall: The castle's facade: Atop the walls + catapults: View from outside the play-area: 26/32 levels complete. Spoiler (I may still change some things) :D Edited February 19, 2024 by Arrowhead 18 Quote Share this post Link to post
LoatharMDPhD Posted February 20, 2024 "Baby's Frist Doom WAD" map14 "Operation: Paperclip" 15 Quote Share this post Link to post
NecrumWarrior Posted February 20, 2024 Just about finished with my first deathmatch map. 12 Quote Share this post Link to post
Naarok0fkor Posted February 21, 2024 I just got back to Map23 to get that 0g action going. I don't plan on making a very long map but it should be filled with enough Doomcute... 11 Quote Share this post Link to post
NecrumWarrior Posted February 21, 2024 (edited) On to MAP02. The first map was a UFO so I wanted to make something that uses the ruin textures more. So I'm making a sort of alien sports-ball arena. EDIT: Here's the end of tonight's work. I have more layout work to do but I got the main room down. This is gonna be a much tighter map than MAP01 is. Edited February 21, 2024 by NecrumWarrior 10 Quote Share this post Link to post
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