Doom-X-Machina Posted February 28 On 2/26/2024 at 6:13 AM, Naarok0fkor said: I spent almost all day on the last section of Map13... Those... textures... Wow... 1 Quote Share this post Link to post
Arrowhead Posted February 29 Unnamed Duel Pack #1: MAP01: Offworld Villa: I've started a new duel project, it uses HakrosTex. I've got no idea how many maps will be in this pack - but I'll likely make 4-6. :) 26 Quote Share this post Link to post
AshtralFiend Posted February 29 3 minutes ago, Arrowhead said: Unnamed Duel Pack #1: MAP01: Offworld Villa: I've started a new duel project, it uses HakrosTex. I've got no idea how many maps will be in this pack - but I'll likely make 4-6. :) You are unstoppable! Didn't you just finish a 32-map wad? xD Best of luck developing this new one! 6 Quote Share this post Link to post
Arrowhead Posted February 29 7 minutes ago, AshtralFiend said: You are unstoppable! Didn't you just finish a 32-map wad? xD Best of luck developing this new one! Thanks! Yeah, just finished a big project- gotta keep mapping, though! I always feel if I stop, I'll get rusty, lol. Prob gonna release that megawad in like 2 weeks. :) 5 Quote Share this post Link to post
Treehouseminis Posted March 1 This area is still wip, but I did learn recently about the ceiling and floor sine gradient buttons lol 28 Quote Share this post Link to post
Laocoön Posted March 1 Final map more or less finished (barring finetuning and tweaks) 17 Quote Share this post Link to post
Clippy Posted March 1 I did it. All the maps done. This happened while playtesting lol I hope to release it super soon 6 Quote Share this post Link to post
Arrowhead Posted March 2 On 2/29/2024 at 2:15 AM, Arrowhead said: Unnamed Duel Pack #1: MAP01: Offworld Villa: It's been brought to my attention that this texture pack is very likely AI-gen. How I didn't know / realize this, at first, is beyond me... I will likely not be using it going forward, and will likely re-tex this current map - the layout itself is fine... People really need to learn that they EXPLICITLY need to mention things are AI-gen in their posts... It's not fair to other users to assume things are made in good faith, and then have the rug pulled out from under you... Whatever, I'm glad I've only textured the 1 map w/ it! :P 8 Quote Share this post Link to post
Novaseer Posted March 2 29 minutes ago, Arrowhead said: It's been brought to my attention that this texture pack is very likely AI-gen. Considering it was made by the guy behind the infamously AI-generated "Doom Awards", I'm frankly not surprised. 3 Quote Share this post Link to post
Clippy Posted March 2 ok here is one more clip from upcoming project - coming out in 6 days! 4 Quote Share this post Link to post
Arrowhead Posted March 3 Unnamed FFA Pack 1: MAP??: Flooded Complex: I made this today on a whim - was going to use AquaTex, but I changed my mind halfway through to 32-in-24-15tex! This will likely be paired w/ the 'Offworld Villa' map, after I re-texture it... :) 18 Quote Share this post Link to post
Wo0p Posted March 3 (edited) 1 hour ago, NecrumWarrior said: Unrelated to my deathmatch set. -snip Edited March 3 by Wo0p 12 Quote Share this post Link to post
NecrumWarrior Posted March 3 My cat demands attention so I'll take a break and post a screenshot. 7 Quote Share this post Link to post
Arrowhead Posted March 3 Havok DM 3: MAP02: Very Vertical: I've finished the second level of this new pack! Went w/ a bit of an Egyptian theme here. There are lots of jump pads and major verticality, hence the name. I'll likely make this a 12 pack like the previous 2 packs in this series. :D 18 Quote Share this post Link to post
Soon2bGlue Posted March 3 Thought I'd post this here, this is my fourth map which follows on from my previous ones, hope people enjoy it and welcome any feedback to help me i prove :-) MAP 4- Festering Foulage https://www.mediafire.com/file/p7eu9pkvjn7ktuz/Festering_Foulage_1.wad/file, Here are links to my previous 3 maps also: MAP 1- Apartment Attack https://www.mediafire.com/file/67ml9kndvmwpqyx/Apartment_Attack_3.wad/file MAP 2- Suburban Slaughter https://www.mediafire.com/file/ss0gjn74db306sh/Suburban_Slaughter_4.wad/file MAP 3- Treacherous Tunnels https://www.mediafire.com/file/hfjzqs8z4q8l180/Treacherous_Tunnels_3.wad/file 5 Quote Share this post Link to post
NecrumWarrior Posted March 4 2 hours and 40 minutes used of my 3 hour timer to make this monstrosity! This map is for Pineapple Under the Sea Speedmapping Treasure Chest 6. We got a lot of maps for this one, so keep an eye out for its release~ I used Otex, the Ayylmao meme (converted from AA-tex), and one of the retro carpets from@AshtralFiend because I didn't like any of the carpets in Otex. A Philosophical Enquiry Into the Nature of Speedmapping 15 Quote Share this post Link to post
K_Doom Posted March 4 (edited) I was working on two maps last year, but took a break from them... The Chainsaw: techlab with floating bridges and platforms (these textures are provisional). The Wasteland of Thoros: a large desert with cloudy skies and sounds of thunder (these textures are provisional). This is my most current attempt "Cargo Sector: Toxic Leak" aka "Hazardous Cargo". It's been fun, but I lack time and sometimes I'm lazy... Edited March 4 by K_Doom change image 19 Quote Share this post Link to post
Arrowhead Posted March 4 Havok DM 3: MAP03: Deep Hell: Finished the 3rd level - I may still change some things. :D 18 Quote Share this post Link to post
URROVA Posted March 4 IMPSCAPE is finally released! Screenshots: Spoiler 11 Quote Share this post Link to post
Cheesewheel Posted March 4 Something to show by the end of the year... maybe??? 6 Quote Share this post Link to post
Wo0p Posted March 4 6 hours ago, URROVA said: IMPSCAPE is finally released! Screenshots: Hide contents -snip! Gz on release! :D 1 Quote Share this post Link to post
Arrowhead Posted March 5 On 2/29/2024 at 2:15 AM, Arrowhead said: Havok DM 3: MAP04: Offworld Villa: I've re-textured this. It now uses 32-in-24-15tex. 25 Quote Share this post Link to post
Async Unicorn Posted March 5 (edited) A second map for local community project. Edited March 5 by Vanilla+Unicorn 17 Quote Share this post Link to post
Gothic Box Posted March 5 Dream Compiler First in a planned™ mapset. Living Tranquilized ROCKRED slaughter I had the urge to start making because of 1x1 MAP17 and Pacifist Paradise Secret Santa MAP28. How original. 24 Quote Share this post Link to post
Arrowhead Posted March 5 12 minutes ago, Arbys550 said: I'm loving those gold 'veins'. Black and gold is always a nice combo. 4 Quote Share this post Link to post
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