A.o.D. Posted March 14, 2021 15 minutes ago, Mr. LBN said: Ever occur to you that you basically just made a Plasma Thrower, and it literally looks like you're using a visor to observe the temperature/chemicals in your weapon? Well, I don't know about plasma, but there is definitely a lot of flame getting sent your way in that map. 0 Quote Share this post Link to post
Mr. LBN Posted March 15, 2021 5 hours ago, Gustavo6046 said: Um, that's E1M1. The weed I smoked today must've been really good to miss that. 0 Quote Share this post Link to post
ketmar Posted March 15, 2021 @Remilia Scarlet and you keep posting Doom3 screenshots, insisting that they are from idTech1. shame on you! ;-) 3 Quote Share this post Link to post
Toilet_Wine_Connoisseur Posted March 15, 2021 Shaping up the arena for the final boss fight in my mod 7 Quote Share this post Link to post
Toilet_Wine_Connoisseur Posted March 15, 2021 1 hour ago, Remilia Scarlet said: holy shit this looks amazing 2 Quote Share this post Link to post
0o0[ULTIM4TE]L1FE[F0RM]0o0 Posted March 15, 2021 4 hours ago, DMPhobos said: Just finished this map layout Man this looks awesome. can I play it? 1 Quote Share this post Link to post
0o0[ULTIM4TE]L1FE[F0RM]0o0 Posted March 15, 2021 That looks awesome dude 1 Quote Share this post Link to post
DMPhobos Posted March 15, 2021 6 hours ago, 0o0[ULTIM4TE]L1FE[F0RM]0o0 said: Man this looks awesome. can I play it? Not yet, but soon, hopefully in a few months 1 Quote Share this post Link to post
jazzmaster9 Posted March 15, 2021 Screenshots of Abysm 2: Pharaoh's Judgement. currently WIP 5 Quote Share this post Link to post
[McD] James Posted March 15, 2021 I can't help but wonder if the OP still checks in on this thread. 1 Quote Share this post Link to post
ReaperAA Posted March 15, 2021 6 minutes ago, [McD]James said: I can't help but wonder if the OP still checks in on this thread. The last time OP was online was in November 2018. So probably not. 0 Quote Share this post Link to post
[McD] James Posted March 15, 2021 (edited) 2 minutes ago, ReaperAA said: The last time OP was online was in November 2018. So probably not. I think he may have been banned, so there's a possibility he might be lurking here. Edited March 15, 2021 by [McD]James 0 Quote Share this post Link to post
0o0[ULTIM4TE]L1FE[F0RM]0o0 Posted March 15, 2021 4 hours ago, DMPhobos said: Not yet, but soon, hopefully in a few months Man that's awesome, will you let me know when it's done? I'm really interested in it 0 Quote Share this post Link to post
0o0[ULTIM4TE]L1FE[F0RM]0o0 Posted March 15, 2021 6 minutes ago, [McD]James said: I think he may have been banned, so there's a possibility he might be lurking here. The last words on his profile were something like "Doomworld is lame" so I guess he won't come back... I have to admit I was wondering about the same thing yesterday as well... it makes me wonder what happened to him... 0 Quote Share this post Link to post
roadworx Posted March 15, 2021 (edited) it continues to grow soon, it shall consume the universe On 3/3/2021 at 4:56 AM, Dragonfly said: Very hard to tell. From a cursory glance, not at all though. The busy-ness of a layout is often defined not only by the layout itself but the way it plays based on thing placement. If you keep the combat relatively simple or slow, the player will feel more time to orient themselves and combat any complexity the layout offers, but if you're dropped in the middle of this with combat from all directions, the player will likely get overwhelmed and initially lost while they deal with what's thrown at them. so if it's densely packed with monsters, then that's not a good thing? heck ): On 3/3/2021 at 4:31 PM, Megalyth said: Looks fine. I'm particularly intrigued by the long hallways, that's not really a common feature these days (at least not that I've noticed). The look of the whole thing is reminiscent of some of the original e1/e2 areas. i'm a huge fan of e1, so that's probably why lol Edited March 15, 2021 by roadworx 3 Quote Share this post Link to post
LordEntr0py Posted March 15, 2021 The Hate Flow is all but complete, now. Final gameplay tweaks before sending it out to a few folks to test... 14 Quote Share this post Link to post
Mr. LBN Posted March 16, 2021 1 hour ago, LordEntr0py said: The Hate Flow is all but complete, now. Final gameplay tweaks before sending it out to a few folks to test... BOOM Compatible? If so send it my way for an FDA. 1 Quote Share this post Link to post
LordEntr0py Posted March 16, 2021 8 minutes ago, Mr. LBN said: BOOM Compatible? If so send it my way for an FDA. Yep! Thanks, will do. 1 Quote Share this post Link to post
Bloodbath Giraffe Posted March 16, 2021 This is map 24 of a 32 Map mega WAD I am currently working on. This is map is mostly done still need to make a few tweaks and add in the different difficulties. This map is quite large and has about 800 monster in it. 13 Quote Share this post Link to post
Van Daemon Posted March 16, 2021 On 3/15/2021 at 1:53 AM, thelamp said: from the levelset I'm working on WOW I love the theme. What is the name of this project ? :) I am interested on playing when it's out 1 Quote Share this post Link to post
Van Daemon Posted March 16, 2021 On 3/15/2021 at 2:16 AM, Toilet_Wine_Connoisseur said: Shaping up the arena for the final boss fight in my mod send link when it's done!!! 0 Quote Share this post Link to post
Dragonfly Posted March 16, 2021 15 hours ago, roadworx said: so if it's densely packed with monsters, then that's not a good thing? heck ): That's not what I was saying - Complexity does not inherently mean bad. Sometimes it makes for a great gameplay experience when the player doesn't have an opportunity to orient themselves and need to rely on raw skill instead. Some mappers make extensive use of this concept, such as antares031 and Skillsaw. 1 Quote Share this post Link to post
Nimiauredhel Posted March 16, 2021 (edited) Hey! I'm a a newbie mapper, this is my first post and my first WAD, learning as I go along. I settled on 5 levels for this set, and currently working on the last one. When I finish it I'll do a polish pass on the whole set, and then try to get some people to play them and give me feedback :) I'm kinda bad at taking screenshots but these are the layouts. Just started on the last one which is why it's kinda empty, though my maps seem to be relatively empty in general - I probably need to get a better feel for populating them with monsters. Edited March 16, 2021 by Nimiauredhel uploaded old WIP layouts - oops 11 Quote Share this post Link to post
Stupid Bunny Posted March 16, 2021 1 minute ago, Nimiauredhel said: Hey! I'm a a newbie mapper, this is my first post and my first WAD, learning as I go along. I settled on 5 levels for this set, and currently working on the last one. When I finish it I'll do a polish pass on the whole set, and then try to get some people to play them and give me feedback :) I'm kinda bad at taking screenshots but these are the layouts. Just started on the last one which is why it's kinda empty, though my maps seem to be relatively empty in general - I probably need to get a better feel for populating them with monsters. These look good, at least when viewed from above like this ;) Look forward to being able to play them. Welcome aboard btw 1 Quote Share this post Link to post
Somniac Posted March 17, 2021 Less than 2 days into a new map and I've already broken my promise to myself to get the complete layout for the level established before I start messing around detailing individual rooms. Whoops. What can I say, it helps me realise the finished thing as I'm working on it, I guess. 9 Quote Share this post Link to post
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