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what are you working on? I wanna see your wads.


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34 minutes ago, ViolentBeetle said:

but it just looks weird.

Probably needs a few planks on the ground, and the planks against the wall are a bit too thin compared to how thick the crate bottom is

Edited by RDETalus

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1 hour ago, ViolentBeetle said:

Making my first ever city map that is city map on purpose. Took me some time to make peace with the fact that most city-appropriate textures are brown.

 

doom68.png

doom73.png

doom71.png

 

 

I saw those images you've posted, Is that the red sky from tnt?

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On 11/6/2021 at 5:00 AM, Shibainumaster said:

Iam working on a megawad, decided to call it "Smite", i think i will post a demo version on november 8th.

Screenshots:

Map01:The installation

 

Screenshot_Doom_20210208_102908.png.e0d6cda9808a12eea166eed5237fdcd3.png

Screenshot_Doom_20210208_103001.png.aefea1468462fc2d4031dc3077d0696a.png

Screenshot_Doom_20210727_125225.png.71966e4d1c8ccb2dab6fda734c5ef960.png

map21:Fiendish compound:

1102728028_asd.png.10fbccc5c3df461f1e019729705ab1dd.png

cafin.png.3ddd5f125be6e3d961e51ddd0d735417.png

fiens.png.bdb340b0904ef8578816d4004d1165c2.png

172779525_1.png.b9ee5066289700409eb9baf7264ee5dc.png

1658304433_2.png.81b313ef9792c88e289ca63c49432dd0.png

map08:Dizzy heights (other screenshots wont load)

asffs.png.269faaf4328e8b4590a4f932cbd93ef1.png

map18:city park (unfinished)

map18sc.png.a6ac9470a599455c4c78ef3ae0aa81d6.png

map 25:the vicisous cycle

fgjh.png.ce3a35cf720f74167a0271dcf3a2f2da.png

hk.png.c7d5ad8737cf7b62607bb99ed56542cf.png

. Y'all find out how other maps look if you will play  the demo.

 

 

 

 

That second image looks familiar for some reason... Or maybe Entryway took inspiration from you? :P

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On 11/8/2021 at 5:02 AM, ViolentBeetle said:

Making my first ever city map that is city map on purpose. Took me some time to make peace with the fact that most city-appropriate textures are brown.

 

doom68.png

doom73.png

doom71.png

(The video where cacos are flying out of the trees was posted earlier)

 

I do, however, have quite a lot of trouble with accepting the indoors areas.

doom70.png

doom69.png

doom72.png

And this one was supposed to be a demolished wooden crate, but it just looks weird.

 

Pretty nice

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I'm converting my old Hellbreach mapset into a PK3 and updating the maps. Here are a few comparison shots:


Steps down from starting area:

Spoiler

 

1.png?raw=true

 

5.png?raw=true

 

 

 

 

 

Corridor

Spoiler

 

2.png?raw=true

 

7.png?raw=true

 

 

 


Corridor #2:

Spoiler

 

2.png?raw=true

 

6.png?raw=true

 

 

 

 

Breach area and computers:

Spoiler

 

4.png?raw=true

 

8.png?raw=true

 

 

 

 

Early days, but I'm gonna use the stuff I have learned over the last 18 months or so to improve this mapset - and maybe actually complete the last map "Hell's Terminus"...

 

 

 

 

 

Edited by smeghammer

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On 11/11/2021 at 12:58 PM, Yumheart said:

Some pics of a map I'll probably finish in about never

Screenshot_Doom_20211031_135952.jpg.1caf61c4b07c93bc290a522a9466f94d.jpgScreenshot_Doom_20211031_135932.jpg.3deb97ee1067a15bb6623bdbb5a91adf.jpgScreenshot_Doom_20211031_140050.png.064b86a637aabf217127a9a859d6cfe7.pngScreenshot_Doom_20211110_205911.jpg.b6ad30db599140e74cf4d9a77be54045.jpgScreenshot_Doom_20211110_205946.jpg.1cf40e3c9e65ce25ab19fa820a539eb2.jpgScreenshot_Doom_20211110_210045.jpg.54ca9c61f1759297516f435f406d3847.jpg

Not gonna lie. I really want to try it even if it's unfinished.

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4 minutes ago, Naarok0fkor said:

Have you replaced lostsouls with killer piranahs?

not yet, but it could be a fun thing to do... I should look in realm666 for fish related monsters

 

just an experiment for now, but I could in theory do this to all of the first episode and then call it ... knee deep in water

Edited by CBM

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1 hour ago, CBM said:

not yet, but it could be a fun thing to do... I should look in realm666 for fish related monsters

 

just an experiment for now, but I could in theory do this to all of the first episode and then call it ... knee deep in water

Knee deep in The call of Cthulu with deep ones would work nicely too. D&D monsters can also have potential. So many sprites so little time...

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7 hours ago, Naarok0fkor said:

Knee deep in The call of Cthulu with deep ones would work nicely too. D&D monsters can also have potential. So many sprites so little time...

If you know of anywhere where there be cthulu and/or d&d and/or killer piranahs or even just fish sprite monsters then let me know...

I only found sharks with and without lasers so far on realm 667

 

 

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A dark, flashing slaughter map. I'm starting to go overboard with the lighting effects but I can't help it!

Screenshot_Doom_20211114_082636.png

Screenshot_Doom_20211114_082653.png

Screenshot_Doom_20211114_082716.png

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7 hours ago, CBM said:

If you know of anywhere where there be cthulu and/or d&d and/or killer piranahs or even just fish sprite monsters then let me know...

I only found sharks with and without lasers so far on realm 667

 

 

All right...

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2 hours ago, Naarok0fkor said:

All right...

I have been adding sharks, tentacles and some living undersea plant to the map thus far though

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