volleyvalley Posted May 7, 2023 (edited) A look into my CC2 MAP07 inspired level. I tried to make some red hellish caves with a new gnarly rock texture. I think they turned out great! Edited May 7, 2023 by volleyvalley 13 Quote Share this post Link to post
Axuris Posted May 7, 2023 36 minutes ago, volleyvalley said: A look into my CC2 MAP07 inspired level. I tried to make some red hellish caves with a new gnarly rock texture. I think they turned out great! Ah, the AV lavafall, I see you're a man of culture as well. 3 Quote Share this post Link to post
volleyvalley Posted May 7, 2023 8 minutes ago, Axuris said: Ah, the AV lavafall, I see you're a man of culture as well. It might be my bias, but I think the Alien Vendetta lavafall is the superior lavafall texture, as the rest of them look like nacho cheese for me. :/ 2 Quote Share this post Link to post
Axuris Posted May 7, 2023 1 hour ago, volleyvalley said: It might be my bias, but I think the Alien Vendetta lavafall is the superior lavafall texture, as the rest of them look like nacho cheese for me. :/ GothicTX has another lavafall that I like, although that one doesn't really match with the stock lava flat. :/ 1 Quote Share this post Link to post
Ravendesk Posted May 7, 2023 Accidentally stumbled upon this sky texture by @Snaxalotl and realised it is a perfect sky choice for the map I was making. 37 Quote Share this post Link to post
Higo Doragon Posted May 8, 2023 11 hours ago, floatRand said: blrggh so lush! 3 Quote Share this post Link to post
SiMpLeToNiUm Posted May 9, 2023 On 3/7/2023 at 8:55 AM, Sectorslayer said: Layout and combat complete. Now adding a bit more detail here and there and balancing the skills... this looks sick, dude. some of my personal favorite vanilla textures in there, and I love the shapes and compact look 2 Quote Share this post Link to post
Not Jabba Posted May 9, 2023 3 minutes ago, SiMpLeToNiUm said: this looks sick, dude. some of my personal favorite vanilla textures in there, and I love the shapes and compact look If you're interested, this one got released. Definitely a nice map. 0 Quote Share this post Link to post
Sectorslayer Posted May 9, 2023 6 minutes ago, SiMpLeToNiUm said: this looks sick, dude. some of my personal favorite vanilla textures in there, and I love the shapes and compact look Thanks! Don’t forget to check the finished product: I’m always glad about videos and demos of people playing through. So don’t forget to hit the record button! 😅 2 Quote Share this post Link to post
eharper256 Posted May 10, 2023 Geomancy for Walpurgis is nearly complete now, as with this video we have all three fire modes. This one summons an Obelisk that causes vicious Earthquakes! 4 Quote Share this post Link to post
Yousuf Anik Posted May 10, 2023 Here is a SS of my Mystery 2 single map work. Nothing really here, there is so much more to work and create. I'm too lazy btw when it comes to mapping haha :D but it's all fun making! 4 Quote Share this post Link to post
Subatomic Posted May 12, 2023 A couple new screenshots from my current WIP map. 14 Quote Share this post Link to post
Mad Dal 85 Posted May 13, 2023 (edited) Never-Ending DOOM Here is a video of a quick put together mod I made for DOOM. Download link for the mod is in the video description. (Video is age restricted) Edited May 13, 2023 by Mad Dal 85 0 Quote Share this post Link to post
Dragonfly Posted May 13, 2023 So there's nothing "never ending" about the mod? 🤔 1 Quote Share this post Link to post
eharper256 Posted May 13, 2023 The nearly complete Bardiche for Walpurgis has all its fire modes now; including the new blood spikes secondary fire, which I think looks pretty cool. 1 Quote Share this post Link to post
kwc Posted May 13, 2023 (edited) 16 hours ago, Mad Dal 85 said: Never-Ending DOOM Here is a video of a quick put together mod I made for DOOM. Download link for the mod is in the video description. (Video is age restricted) Lol my suggestion is to give some more thought to if this is how you want to communicate this difficulty to the player Edited May 13, 2023 by kwc 2 Quote Share this post Link to post
DΞLTΛ Posted May 14, 2023 toying around with a third-person base for a dead space-style game I'm making. 8 Quote Share this post Link to post
JustAthel Posted May 15, 2023 Artifice has been getting some work done, but I don't want to update my thread juuuuust yet until I get something releasable for it... The first three shots I did today, the other two were done about last week or so? Spoiler 6 Quote Share this post Link to post
Treehouseminis Posted May 15, 2023 I would change the ceiling textures. It's too much red for me. Not enough contrasting or neutral colors to balance it out imo 1 Quote Share this post Link to post
Jack9955 Posted May 15, 2023 Just now, Treehouseminis said: I would change the ceiling textures. Well, the WAD name is red. Do you see any of the door textures repeating themselves vertically? 0 Quote Share this post Link to post
Treehouseminis Posted May 15, 2023 5 hours ago, Jack9955 said: Well, the WAD name is red. Do you see any of the door textures repeating themselves vertically? Doors look fine. If your ok with with your texture usage that's fine, but you asked and I answered(though your thread got moved here for good reason) Red can be the main color, and just use neutral colors to compliment it. Red is very prominent color, just splashing red on every surface without much thought is gonna look weird. Same with any main primary color. Keep mapping though. 0 Quote Share this post Link to post
Jack9955 Posted May 15, 2023 2 hours ago, Treehouseminis said: If your ok with with your texture usage that's fine, but you asked and I answered(though your thread got moved here for good reason) Red can be the main color, and just use neutral colors to compliment it. Red is very prominent color, just splashing red on every surface without much thought is gonna look weird. Same with any main primary color. Keep mapping though. Ok, I will think about using different textures. 0 Quote Share this post Link to post
DΞLTΛ Posted May 16, 2023 (edited) I'm regularly posting about this on the doom pictures 2023 thread, might as well post a handful of those same images here ;^3 Edited May 16, 2023 by DELTA256 7 Quote Share this post Link to post
tsocheff Posted May 17, 2023 i wonder what this is an inspiration of? 7 Quote Share this post Link to post
thiccyosh Posted May 17, 2023 Could you imagine fighting until the bitter end at this base? I know I can if it weren't heavily WIP. 18 Quote Share this post Link to post
BetelgeuseSupergiant Posted May 17, 2023 immersive things for better atmosphere 17 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.