ReaperAA Posted November 3, 2023 On 11/2/2023 at 2:56 AM, MObreck said: The thing in the middle constantly rotates like a turbine: Am I seeing Marathon Infinity textures? Yes I do 1 Quote Share this post Link to post
Wo0p Posted November 3, 2023 7 hours ago, Naarok0fkor said: Map 12 just got more rooms. I also changed a few old textures... How's the performance with those reflective floors? I find you have to be very careful with reflections in order not to tank the performance. Asking if you have any tips :) 1 Quote Share this post Link to post
Naarok0fkor Posted November 3, 2023 1 hour ago, Wo0p said: How's the performance with those reflective floors? I find you have to be very careful with reflections in order not to tank the performance. Asking if you have any tips :) There's no way around it. I work & play on a 32Gb RAM i5 and I'm working to get more funds to either upgrade to 64Gb of RAM or get an i7 with 64 Gb of RAM...all refurbished to save money... 1 Quote Share this post Link to post
Wo0p Posted November 3, 2023 2 hours ago, Naarok0fkor said: There's no way around it. I work & play on a 32Gb RAM i5 and I'm working to get more funds to either upgrade to 64Gb of RAM or get an i7 with 64 Gb of RAM...all refurbished to save money... Dang, alrighty. Thanks for the answer and I hope you get the funds to upgrade soon :) Refurbished or not. 0 Quote Share this post Link to post
Naarok0fkor Posted November 3, 2023 1 hour ago, Wo0p said: Dang, alrighty. Thanks for the answer and I hope you get the funds to upgrade soon :) Refurbished or not. On Ebay, there are great machines under 1000U$D, you just need to cross fingers to get a good warranty & no faulty parts... 1 Quote Share this post Link to post
Treehouseminis Posted November 3, 2023 I have one more main area to do and this will be done soon 34 Quote Share this post Link to post
MObreck Posted November 4, 2023 (edited) I'm putting a lot of ZScript stuff into my TC. That includes stuff like an inventory system that is a hybrid of Heretic's and Duke Nukem's. Also there are no "hitscan bullet" attacks to worry about: I'm also using 3D models for most of the static decorations. Stored in the OBJ format for minimum memory usage: Would you like some Sunny Delight or the Purple Stuff?: Edited November 5, 2023 by MObreck More descriptions 13 Quote Share this post Link to post
emu1015 Posted November 5, 2023 (edited) Just a Test map still new to this mapping thing Test01.WAD.rar Edited November 5, 2023 by emu1015 0 Quote Share this post Link to post
Naarok0fkor Posted November 5, 2023 There's nothing like a long mechanical line to create atmosphere... 9 Quote Share this post Link to post
Naarok0fkor Posted November 5, 2023 Level 10 is getting new lights... 9 Quote Share this post Link to post
Treehouseminis Posted November 6, 2023 OK last post for this map and probably for a little while here. I need a break from big brooding maps. Happy to be 99% done tho. Need to detail an unreachable area for backround stuff. 20 Quote Share this post Link to post
Pechudin Posted November 6, 2023 On 10/8/2023 at 1:09 AM, WorldMachine said: For an upcoming update to my Vanilla-Compatible mod! Mod in question: Any projects out there that try to merge Doom and Oneshot? 0 Quote Share this post Link to post
Wo0p Posted November 7, 2023 Map03 of Hardpoint Hell coming along... sloooooooooowly. It turned out much bigger than I anticipated but I didn't wanna split it into several maps for thematic reasons ._. 14 Quote Share this post Link to post
SpaceCat_2001 Posted November 7, 2023 Its not an actual wad, more of a texture test, i want to start a community project about Africa! Right now im making textures for Nubia! Next one will be Ethiopia, Kenyan/Zanzibar, Empire of Mali, Burkino Faso and Great Zimbabwe 21 Quote Share this post Link to post
DRON12261 Posted November 7, 2023 A piece from the speedmapping in honor of Perdition's Gate. 21 Quote Share this post Link to post
Arbys550 Posted November 9, 2023 The city is nearing completion, crazy what you can get done forcing yourself to map for just 30 mins a day. 26 Quote Share this post Link to post
Treehouseminis Posted November 9, 2023 27 minutes ago, Arbys550 said: The city is nearing completion, crazy what you can get done forcing yourself to map for just 30 mins a day. I also try to map a little everyday. Didn't today but I edited a new interpic for my wad so does that count? Lol Also looks great! 3 Quote Share this post Link to post
Async Unicorn Posted November 9, 2023 (edited) my disgusting shit map for speedmap contest. Edited November 9, 2023 by Vanilla+Unicorn 8 Quote Share this post Link to post
Wo0p Posted November 9, 2023 8 hours ago, Treehouseminis said: I also try to map a little everyday. Didn't today but I edited a new interpic for my wad so does that count? Lol Also looks great! Hey any work on something that's related to your project is still work. It ought to be done at some point, right? :) 1 Quote Share this post Link to post
Naarok0fkor Posted November 10, 2023 Level 10 is building fast... 8 Quote Share this post Link to post
DRON12261 Posted November 11, 2023 Continuing the topic with Perdition's Gate 13 Quote Share this post Link to post
Matt Eldrydge Posted November 12, 2023 Hey folks. I haven't posted a lot here in a while because I was busy with life and also helping a friend with their own project, but also because I wanted to have something to show first. Two weeks ago I began making what started off as a vent map and outgrew that idea very, very quickly and became a sort of survival horror thing - definitely for the better. It's like 90% done layout wise, just gotta drop in monsters and such. There's a substantial amount of Dehacked and Boom stuff going on, as I intend it to be played with no mods and in a more classic way (software renderer, no jumping, crouching, the works). It should be out in a little while. See you soon, and hope you're ready for a spooky experience. :) 31 Quote Share this post Link to post
LVENdead Posted November 12, 2023 1 hour ago, Matt Eldrydge said: Hey folks. I haven't posted a lot here in a while because I was busy with life and also helping a friend with their own project, but also because I wanted to have something to show first. Two weeks ago I began making what started off as a vent map and outgrew that idea very, very quickly and became a sort of survival horror thing - definitely for the better. It's like 90% done layout wise, just gotta drop in monsters and such. There's a substantial amount of Dehacked and Boom stuff going on, as I intend it to be played with no mods and in a more classic way (software renderer, no jumping, crouching, the works). Spoiler It should be out in a little while. See you soon, and hope you're ready for a spooky experience. :) This looks sick. I'm getting some 10x10 vibes from it, did that inspire you at all? 0 Quote Share this post Link to post
Matt Eldrydge Posted November 12, 2023 1 hour ago, LVENdead said: This looks sick. I'm getting some 10x10 vibes from it, did that inspire you at all? Thanks a lot! And yeah, 10X10 has given me a huge dose of inspiration for mapping in Boom/limit-removing. I was actually working on an episode that's more overtly inspired by it, but wound up taking a break from that to help a friend, then this map just kinda happened. Doesn't mean my fascination with 10X10 actually went away, as you can see - though here it was more unintentional, the concrete void area is bursting with variety in particular. There's also a little nod to a few Sunder maps in the cement, green and slime room. :) 1 Quote Share this post Link to post
NeilForshaw Posted November 12, 2023 Making a map for PUSSXXXII . Trying to make something a little bit E3M6-esque. 7 Quote Share this post Link to post
RonLivingston Posted November 13, 2023 Ignore the bruiser demon the 4 horse riders hearts being dropped into the chasm of blood and playtesting the return trip, you can see one returning face after escort 3 Quote Share this post Link to post
Treehouseminis Posted November 13, 2023 Light effects. And choose one key to start, setting up the voodoo closets for it wasn't as bad as thought it would be. 23 Quote Share this post Link to post
Async Unicorn Posted November 14, 2023 (edited) still looks crappy, bruh Edited November 14, 2023 by Vanilla+Unicorn 16 Quote Share this post Link to post
elborbahquarama Posted November 14, 2023 in sincerely enjoy the kind of ominous feeling environnements like this corridor with windows that just lets you see boxes outside give me, those little things are the key to a heavy mood in my opinion, keep it up!! 6 Quote Share this post Link to post
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