printz Posted February 26, 2016 I fixed a long-standing bug where polyobjects viewed from certain positions became cut off or invisible. It was caused by insufficient BSP bounding boxes. Available on next DRDTeam dev build. 0 Quote Share this post Link to post
Altazimuth Posted February 27, 2016 Great job, I for one welcome our ported-to-Eternity Hitlercube overlord. 0 Quote Share this post Link to post
Quasar Posted February 27, 2016 Thanks for seeing to this - it was on my TODO list forever. 0 Quote Share this post Link to post
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