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How can I disable the *Cruelty Bonus* for Brutal Doom/Project Brutality?


[McD] James

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I'm not personally a fan of the feature. I find it somewhat gimmicky, and it doesn't really make any sense as you're technically assuaging the suffering of your enemies. It also makes the game slightly easier. I'd like to be able to remove it.

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  • 2 weeks later...

You've probably figured it out since then, but if you haven't:

1) Back-up Project Brutality/Brutal Doom just in case.
2) Open it in SLADE.
3) Go to Decorate.DyingGuys.txt
4) Search for either of these:

TNT1 A 0 A_SpawnItem("CrueltyBonus1Health")

TNT1 A 0 A_SpawnItem("CrueltyBonus10Health")

TNT1 A 0 A_SpawnItem ("CrueltyBonus5Armor")

5) Edit them out with a // at the beginning so they look something like this:

// TNT1 A 0 A_SpawnItem("CrueltyBonus1Health")

// TNT1 A 0 A_SpawnItem("CrueltyBonus10Health")

// TNT1 A 0 A_SpawnItem ("CrueltyBonus5Armor")

6) Save the changes.
7) That's it.

I tested this with Brutal Doom eons ago and it worked, I think it should be the same with Project Brutality.

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