snapshot Posted March 17, 2016 Recently i downloaded the AbsolutionTC (which came with it's own engine) and decided to run it, but it crashed, however i was able to run it alright on Doomsday Engine , but some switches don't seem to work, and the Gun sprite looks like it's floating : Any help ? 0 Quote Share this post Link to post
scifista42 Posted March 17, 2016 Absolution TC is supposed to be played on its own engine (which is based on older Doomsday) and not on the actual Doomsday engine. 0 Quote Share this post Link to post
snapshot Posted March 17, 2016 But if i run it on this engine, it simply crashes, Is there any solution ? My PC Specs are : RAM : 12GBs CPU : Intel Core i5 idk what's the rest ... 3.30GHz in case if you asked . GPU : ATI Radeon HD7970 0 Quote Share this post Link to post
snapshot Posted March 17, 2016 VGA said:use Doom 64 EX i heard it requires the original game cartridge . 0 Quote Share this post Link to post
VGA Posted March 17, 2016 DMGUYDZ64 said:i heard it requires the original game cartridge . Yes, you need to use a little tool to extract the maps from the N64 rom, which you must have dumped from your original cartridge. Get on with it. 0 Quote Share this post Link to post
Graf Zahl Posted March 17, 2016 Maybe someone should take that mod apart and port it to GZDoom? Technically that is doable - I once converted a few maps but it turned out to be a shitload of work porting those misbegotten XG scripts in there to something sane and fixing the rendering hacks the mod employs so I never finished it. Needless to say, I wouldn't publicly release those maps without the original authors' approval. But as it stands, with its ancient custom engine this looks like a lost cause. 0 Quote Share this post Link to post
duh Posted March 19, 2016 http://tracker.dengine.net/issues/1580 0 Quote Share this post Link to post
VGA Posted March 19, 2016 XCOPY said:http://tracker.dengine.net/issues/1580 Yep, let's let Doomsday handle this Spoiler 0 Quote Share this post Link to post
snapshot Posted March 19, 2016 XCOPY said:http://tracker.dengine.net/issues/1580 Date : 2015-04-30 Status : New Great, just great . 0 Quote Share this post Link to post
Jaxxoon R Posted March 19, 2016 Graf Zahl said:Maybe someone should take that mod apart and port it to GZDoom? I do believe this was very much a port of Doom 64 to GZDoom. Maybe not necessarily the Absolution TC itself, but Doom 64 nonetheless. It's also what that Brutal Doom 64 is initially based off of. 0 Quote Share this post Link to post
duh Posted March 19, 2016 http://dengine.net/forums/viewtopic.php?f=3&t=219&p=2357 There was a maintainer for the doom64 plugin, but said maintainer disappeared or something, and judging from their posts, developing said plugin does not seem to be their priority either. Development seems active, though. https://github.com/skyjake/Doomsday-Engine/commits/master 0 Quote Share this post Link to post
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