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How to get rid of texture filtering in GZDoom Builder?


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Hello guys!
Does anybody know how to get rid of those ugly linear texture filtering?
It makes everything ugly and somewhat wrong.

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Tools -> Preferences -> Appearance -> uncheck "High quality rendering" and/or "Bilinear filtering in classic modes" and/or "Bilinear filtering in visual modes".

Just in case you actually meant GZDoom (the source port) rather than GZDoomBuilder (the editor), this is how you disable ingame filtering in GZDoom: Options -> OpenGL options -> Texture options -> Texture filter mode -> set to "None".

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scifista42 said:

Tools -> Preferences -> Appearance -> uncheck "High quality rendering" and/or "Bilinear filtering in classic modes" and/or "Bilinear filtering in visual modes".

Just in case you actually meant GZDoom (the source port) rather than GZDoomBuilder (the editor), this is how you disable ingame filtering in GZDoom: Options -> OpenGL options -> Texture options -> Texture filter mode -> set to "None".

Thanks, now it works!

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