skillsaw Posted May 8, 2016 (edited) Ancient Aliens is a megawad featuring 32 colorful, action-packed maps for Boom compatible ports and a soundtrack composed by stewboy. Ancient Aliens began as a personal project but eventually mappers AD_79, esselfortium, Joshy, lupinx-kassman, Pinchy, stewboy, and Tarnsman joined the fun and left their mark on the project. Special thanks to dew, AD_79, Altazimuth, and Tarnsman for helping out with testing. And of course a huge thanks to stewboy for all the awesome music!Story Go on a journey to discover the truth about the enigmatic origins of human civilization... I'm not saying it was aliens, but.. the truth is out there.Soundtrack Check out the soundtrack by stewboy on Bandcamp!https://stuartrynn.bandcamp.com/album/doom-ancient-aliens-ostScreenshotsMAP27: "Kingdom of the Crystal Skulls" by skillsawMAP22: "Acerola-Orion" by esselfortiumMAP10: "Gift of Denial" by skillsawMAP11: "On the Origin of Spacies" by skillsawMAP15: "Wormhole Junction" by skillsawMAP24: "Culture Shock" by lupinx-kassmanMAP16: "Leave Your Sol Behind" by skillsawMAP18: "Illuminati Revealed" by skillsawMAP26: "Egyptian Metaphysics" by TarnsmanMAP08: "Ancient Aliens" by skillsawPlay Info Ancient Aliens has been tested in ZDoom, Eternity, PrBoom-plus 2.5.1.4 (complevel 9) and Zandronum. The maps have been balanced for pistol starts but continuous should be fine if that's your preference. ZDoom and Eternity provide story screens and menu-selected episodes. Additionally, Ancient Aliens uses ACS to play sound effects occasionally in ports that support ACS such as ZDoom and Eternity. Using ZDoom or Eternity is highly recommended. Gameplay mods should work if they use .png graphics. If the mod contains a custom palette, you will need to adjust load order so that the Ancient Aliens palette is used. You'll know something is wrong if all the textures look garbled.CreditsDesignskillsawAdditional DesignAD_79esselfortiumJoshylupinx-KassmanPinchystewboyTarnsmanMusicstewboyTestingAD_79AltazimuthdewTarnsman Resource credits are included in the text file.Map Listing MAP01 - "The Ancient Navajo Wolf Warp" by skillsaw MAP02 - "Sanctum of the Wastes" by skillsaw MAP03 - "Arachnotron Arrival" by skillsaw MAP04 - "Bad Medicine Men" by skillsaw MAP05 - "Last Refuge of the Anasazi" by skillsaw MAP06 - "Sinkhole Showdown" by skillsaw MAP07 - "Dare to Fly Where Eagles Soar" by skillsaw MAP08 - "Ancient Aliens" by skillsaw MAP09 - "The Nectar Flow" by Joshy MAP10 - "Gift of Denial" by skillsaw MAP11 - "On the Origin of Spacies" by skillsaw MAP12 - "Magenta Heat" by skillsaw MAP13 - "Polychromatic Terrace" by skillsaw MAP14 - "Blazing Boulevard" by skillsaw MAP15 - "Wormhole Junction" by skillsaw MAP16 - "Leave Your Sol Behind" by skillsaw MAP17 - "Daylight Under a Dark Sol" by skillsaw MAP18 - "Illuminati Revealed" by skillsaw MAP19 - "Crash Landing" by skillsaw MAP20 - "Code" by AD_79 MAP21 - "Cyberbullying: Beyond Earth" by skillsaw MAP22 - "Acerola-Orion" by esselfortium MAP23 - "Trinary Temple" by Pinchy MAP24 - "Culture Shock" by lupinx-Kassman (additional mapping by skillsaw) MAP25 - "Xenoarboreum" by skillsaw MAP26 - "Egyptian Metaphysics" by Tarnsman MAP27 - "Kingdom of the Crystal Skulls" by skillsaw MAP28 - "Floating Arena" by Joshy MAP29 - "The Ones Behind It All" by skillsaw MAP30 - "The End" by skillsaw MAP31 - "Grey Dwarf" by stewboy MAP32 - "Ossuarium Exoterre" by skillsawMusic Listing MAP01 - "Flee" MAP02 - "The Incessant Flow of Time" MAP03 - "Depth Charge" MAP04 - "Desk Lamp" MAP05 - "Toe Jazz" MAP06 - "Roof" MAP07 - "Featherfall" MAP08 - "Helljungle" MAP09 - "The Demons Serenade" MAP10 - "Vase" MAP11 - "Spacetrain" MAP12 - "Web of Steel" MAP13 - "Gold Rush" MAP14 - "Moonwalk" MAP15 - "Hypercube" MAP16 - "Space Jiggle" MAP17 - "Other Side of the Moon" MAP18 - "Trapeze" MAP19 - "Long Night" MAP20 - "20 Goto 10" MAP21 - "Basement" MAP22 - "The Last Dance" MAP23 - "The Greater Good" MAP24 - "Imaginarium" MAP25 - "Alien Forest" MAP26 - "Tales of Old" MAP27 - "Garden of Lost Souls" MAP28 - "Gigabridge" MAP29 - "Colliding Nebulae" MAP30 - "Yuletide" MAP31 - "Tribal Dance" MAP32 - "Birdsong" Intermission - "Concentration" Title - "Welcome to Egypt" Text screen - "Martian Blues"Download Finalhttps://www.doomworld.com/idgames/levels/doom2/Ports/megawads/aaliens RC3b (outdated)http://www.mediafire.com/download/78a6xmqju45sigf RC3a (outdated) (fixes major bug on map06 in prb+)http://www.mediafire.com/download/8bfxr2az5b8i8fy RC3 (outdated)http://www.mediafire.com/download/y827iq9vo4iqx5r RC2 (outdated)http://www.mediafire.com/download/r0iqcd1vrqc9ooc RC1 (outdated)http://www.mediafire.com/download/5ptaah76c81rgshaa-tex finalhttps://www.doomworld.com/idgames/combos/aa-tex Edited June 5, 2023 by skillsaw 45 Quote Share this post Link to post
Tarnsman Posted May 8, 2016 Looks like complete garbage. You should feel terrible dumping this crap onto Doomworld. Go home and think about what you did. 6 Quote Share this post Link to post
Tristan Posted May 8, 2016 Wow, beautiful and fabulous screenshots! Gonna give this one a whirl. -- Oh dear. 0 Quote Share this post Link to post
yakfak Posted May 8, 2016 this wad reveal made me resonate at the precise frequency necessary to enter into the collective unconscious and become suffused in happy thoughts themselves totally replacing my need for nourishment 1 Quote Share this post Link to post
esselfortium Posted May 8, 2016 Congratulations on getting this out! From what I've played so far it's damned amazing, you should be seriously proud. Thank you for letting me participate in it! 2 Quote Share this post Link to post
Kira Posted May 8, 2016 I was happy with my current backlog order, and you just changed everything. Those screens killed me! And seeing more skillsaw, Joshy and co maps makes this mandatory playing. 0 Quote Share this post Link to post
kmxexii Posted May 8, 2016 i was wondering about this the other day. but a full, varied megawad of neon-soaked bliss had not entered into my wildest dreams. 0 Quote Share this post Link to post
baja blast rd. Posted May 8, 2016 1) Am I dreaming? 2) Is map01 for real, LOL. 1 Quote Share this post Link to post
dew Posted May 8, 2016 Oops, people realized the wad is just a hallucination sooner than we anticipated. Or is it? 2 Quote Share this post Link to post
DeathevokatioN Posted May 8, 2016 Jesus Christ I'm blown away... what??? Am I dreaming?? Seriously, welldone dude!!!! 0 Quote Share this post Link to post
MrGlide Posted May 8, 2016 WOW, That looks amazing. Good job, I can see from the screens you've put a shitload of work into this, can't wait.(edit) Yup, just beat the first level and I'm floored, This a Amazing. This is definetly going to win a Caco-award. Fucking Bravo!!(edit2)I decided this was to cool to not share, so I pasted it all over facebook. 0 Quote Share this post Link to post
Wereknight Posted May 8, 2016 Oh my... OH MY!!! What a badass pics I see! Will play on next week! 0 Quote Share this post Link to post
Suitepee Posted May 8, 2016 Looks like next month's DWMC has just been confirmed..... 0 Quote Share this post Link to post
Rayziik Posted May 8, 2016 Goddammit. Here we go again. I'm gonna stream this today, since I don't have anything else to do. Link here, will go live within the hour. 0 Quote Share this post Link to post
MrGlide Posted May 8, 2016 Rayzik said:Goddammit. Here we go again. I'm gonna stream this today, since I don't have anything else to do. Link here, will go live within the hour.Today being mothers day might have a bit of a low turn out, I'd love to watch you but I'v much to do with my wife(shes at the salon right now.). 0 Quote Share this post Link to post
valkiriforce Posted May 8, 2016 Dang, another megawad? Congrats on getting this out there. :) 0 Quote Share this post Link to post
UglyStru Posted May 8, 2016 Jesus christ, I have no time to play this. I'm in the middle of LPing Flashback To Hell. I can't just drop what I'm doing for this.... or maybe I can... idk 0 Quote Share this post Link to post
Acid Posted May 8, 2016 Holy shit this looks amazing! Congrats on the release, gonna get to playing it real soon :) 0 Quote Share this post Link to post
Jimmy Posted May 8, 2016 FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA I'M NOT GOING TO BE ABLE TO PLAY THIS FOR AT LEAST A WEEK EVERYTHING IS TERRIBLE 2 Quote Share this post Link to post
DeathevokatioN Posted May 8, 2016 Seriously, thanks for your contributions to this community, skillsaw! :) 0 Quote Share this post Link to post
thaquoth Posted May 8, 2016 FFffffffffffffffffffffffffffffffffffffffffffffffffffffff Holy shit. And I have to finish a paper first. Goddamn. 0 Quote Share this post Link to post
Ribbiks Posted May 8, 2016 lots of snazzy recolors, looks like a metric ton of work was put into the assets alone. I clipped and cleved my way through and it's obvious there's a lot of neat ideas here, looking forward to getting the time to give this a playthrough (you did release it during finals week here :p). Kinda getting a vibe that's halfway between a joke-wad and what I thought btsx e3 was going to end up looking like.. The first map is one of the greatest things ever, btw. very impressive that you're knocking out these monster projects so quickly. I wonder how long this one was under the radar? (a lot of the maps look like they were made in a similar design mindset as valiant, so perhaps they were made concurrently?) 1 Quote Share this post Link to post
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