snapshot Posted May 15, 2016 Not mine. I just thought it would be nice to share . ID = SB4Z4B8G 0 Quote Share this post Link to post
Spectre01 Posted May 15, 2016 Looks better than the E1M2 version. Why is it using one soldier type though? I think using some of the weaker zombies to replace the pistol dudes would look better. 0 Quote Share this post Link to post
PsychoGoatee Posted May 15, 2016 Pretty cool, also interesting just as an exercise in seeing ideas on how to replicate stuff from classic maps early on in SnapMap's release. 0 Quote Share this post Link to post
MrGlide Posted May 15, 2016 I actually enjoyed this, everything is so primitive yet. 0 Quote Share this post Link to post
LANEGRACABRA Posted May 15, 2016 Somehow it does channel the old Doom E1 atmosphere. And I love that lighting! 0 Quote Share this post Link to post
MrDeAD1313 Posted May 15, 2016 rileymartin said:Looks better than the E1M2 version. Why is it using one soldier type though? I think using some of the weaker zombies to replace the pistol dudes would look better. You can fix that to your liking if you feel so inclined to do so :) 0 Quote Share this post Link to post
Doomguy #876 Posted May 17, 2016 I can see some similarities. I think the real modding will have to be done in UE4 since snapmap is so limited. 0 Quote Share this post Link to post
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