julz_d Posted May 25, 2016 Give us the ability to test our maps in snap map before releasing them. I'm talking about all player versus player modes here. 0 Quote Share this post Link to post
VentedPennies Posted May 26, 2016 You do have bots! Use AI paths! Wooooo 0 Quote Share this post Link to post
julz_d Posted May 26, 2016 Wait are you saying we do have player bots? 0 Quote Share this post Link to post
Chubzdoomer Posted May 26, 2016 julz_d said:Wait are you saying we do have player bots? No, AI Paths are for making demons follow paths. I honestly don't know why he even mentioned those. 0 Quote Share this post Link to post
VentedPennies Posted May 27, 2016 Make your own bot, that's what I'm saying. Put demons on the player's team and then code their AI. Or if you want deathmatch bots, code a repeating spawner with the AI intelligence. 0 Quote Share this post Link to post
NodEliteX5 Posted May 28, 2016 VentedPennies said:Make your own bot, that's what I'm saying. Put demons on the player's team and then code their AI. Or if you want deathmatch bots, code a repeating spawner with the AI intelligence. It's not the same as having A.I controlled space marines that are normally controlled by humans. That would be bots not the demon A.I 0 Quote Share this post Link to post
mordecai32 Posted May 28, 2016 If i'm not mistaken, there was a fully functional code for bots in the alpha, you could even enable them. Sadly, it looks like this was cut for no apparent reason. 0 Quote Share this post Link to post
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