Blastfrog Posted May 28, 2016 I created a custom cast screen that uses the interpic as the background and the story screen music as its music. Unfortunately, two things happen wrong: 1. Despite the music being the same as the story screen, it restarts nevertheless. I want it to be continuous from when the player leaves the story screen. 2. BOSSBACK flashes briefly before showing the correct image. 0 Quote Share this post Link to post
Gez Posted May 28, 2016 I made a bug report thread on your behalf since you're still banned. http://forum.zdoom.org/viewtopic.php?f=2&t=52268 I think #1 might be dismissed as not a bug, though if so maybe some behavior flag might be bargained for. 0 Quote Share this post Link to post
Graf Zahl Posted May 28, 2016 I need a test WAD that produces these problems. 0 Quote Share this post Link to post
Blastfrog Posted May 28, 2016 Gez said:I made a bug report thread on your behalf since you're still banned.On that note, it would be nice if I had limited access to the forums (just the bug report and feature request section, as well as private messages so I can more easily contact people who aren't around DW as much). Graf Zahl said:I need a test WAD that produces these problems.Here you go. 0 Quote Share this post Link to post
Graf Zahl Posted November 4, 2016 Sorry it took so long to look into it, but today I finally managed to check this thing. This is a simple definition error. Doom2Cast is only a child of what is actually called for EndGameC, which is Inter_Cast. And this contains a single node which sets the image to BOSSBACK and the music to D_EVIL. Only after that node has played your own ones will, and so come the changes in background and music. 0 Quote Share this post Link to post
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