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(VOLUME/EPILEPSY WARNING) Vinesauce Vinny Corrupts SNES Doom


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No surprise that this would be a difficult game to corrupt without crashing, but it's beautiful when it does. The last few minutes basically sums it all up.

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I was surprised to see the "dancing" marine sprite pop up on E2M1, despite there being no natural way to see the player sprite during normal gameplay. Even the X-Band multiplayer mode only displayed one single sided player sprite sliding around the levels. Maybe Sculptured Software originally intended to have full rotational sprites for this port?

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That was funny.. I laughed at 2:52:36 when Doomguy began continuosly "ehing", and also on 2:53:42, when one of the zombie guys stuck on the ceiling, ahaha.

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