Andrea Rovenski Posted January 27, 2016 Post your demos for Bloodstain here. It is a limit removing wad by Pipicz. Complevel 2 should suffice when using prboom-plus, but there have been reports of problems and possible need of complevel 9 (Boom) on some maps, so proceed with caution. It should also be noted that the wad was promised a patched version that would fix the numerous bugs present throughout the mapset. This never happened, but it is still possible a future update might break the demos for the old version. ---------------------------------------------------------------------- Bloodstain MAP01 UV Max in 2:08 MAP01 Tyson in 2:36bstaindemos_1-27-16.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted January 29, 2016 Bloodstain MAP02 UV Max in 1:07 MAP02 UV Speed in 0:26 MAP02 Tyson in 1:29 MAP03 UV Max in 2:28 MAP03 Tyson in 5:37 MAP04 UV Max in 4:39 MAP04 UV Speed in 1:06bstaindemos_1-31-16.zip 0 Quote Share this post Link to post
Ashstrodamus Posted June 10, 2016 It was recommended to do cmplvl 2, but we'll all just do 9, as it works better. I would occasionally get ghosts in cmplvl2. 0 Quote Share this post Link to post
Andrea Rovenski Posted June 10, 2016 I used cl9 for bloodstain demos and didnt have issues with any maps that I played, im not sure what the "official" complevel is though 0 Quote Share this post Link to post
Spectre01 Posted June 10, 2016 The textfile says "Advanced engine needed : Boom Compatible Ports (-complevel 2 compatible)" but I've read people had issues with -cl 2 so 9 might be better if it's working fine. 0 Quote Share this post Link to post
Azuruish Posted June 10, 2016 Vanilla Doom has some limitation you know and one of it - no conveyor. Of course no one will be teleport if this was used there... or used some unknown action which is known for Boom, not for Vanilla. 0 Quote Share this post Link to post
dew Posted June 10, 2016 The big issue with Bloodstain demos is that there's supposedly a bugfix in the works. The /idgames upload contains a lot of minor annoying bugs like monsters not porting in, etc. Or is that considered dead? We originally decided to wait it out to avoid version chaos, but I'm not going to hell a demo thread if you guys get impatient. It does have an official upload after all. 0 Quote Share this post Link to post
kuchitsu Posted June 10, 2016 Maybe pipicz got some inspiration from the Plutonia 2 situation. :P 0 Quote Share this post Link to post
GoneAway Posted June 10, 2016 Cyber asked him in the thread for a status update and he never replied to that message afaik, so it seems like the status is unknown. 0 Quote Share this post Link to post
Azuruish Posted June 10, 2016 I guess nothing scary will happen if I release D2ALL UV-speed on it. At least in several years when will be released final version - my demo and demos who probably gonna make some max will be putted in folder with bloodstain_old as it is with Sunder for example. 0 Quote Share this post Link to post
Andrea Rovenski Posted June 10, 2016 kraflab said:Cyber asked him in the thread for a status update and he never replied to that message afaik, so it seems like the status is unknown. ask again i guess lol 0 Quote Share this post Link to post
Ashstrodamus Posted June 10, 2016 We need to get this shit going. Especially against Cyb531, that asshole! 0 Quote Share this post Link to post
Ashstrodamus Posted June 12, 2016 Damn, did I type that? Oh God, I just say that 'cause I like you Cybie531! 0 Quote Share this post Link to post
PjSpartacus Posted June 24, 2016 So what's the deal? Are we waiting for bug fixes because I have free time and some demos for this in work... 0 Quote Share this post Link to post
Spectre01 Posted June 24, 2016 I wouldn't hold my breath on fixes anytime soon since Pipicz hasn't been active for a while now. 0 Quote Share this post Link to post
Spectre01 Posted June 29, 2016 Yeah, word word. Got this here WR time. UV-Max for map 01 in 5:25.bstain01_uvmax_525.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted June 29, 2016 rileymartin said:Got this here WR time. UV-Max for map 01 in 5:25. rileymartin said:Got this here WR time. rileymartin said:WR time. http://doomedsda.us/wad2757.html 0 Quote Share this post Link to post
PjSpartacus Posted June 29, 2016 If someone creates a thread I'll start posting my demos but I'm not trying to screw things up so I'll hold off till then. 0 Quote Share this post Link to post
GoneAway Posted June 29, 2016 I'll just have dew merge cyber's misc posts into this thread at the top and retitle it. This is the thread. Unless dew wants to merge the misc posts with the above demo and start fresh that way. But anyway, he can move your posts to wherever it ends up, so no reason not to just post your demos here. 0 Quote Share this post Link to post
dew Posted June 29, 2016 Yeah, no reason to hold back anymore. I can always split off the chaff if necessary, but I'd say including the discussion within the demo tread is historically relevant. :P 0 Quote Share this post Link to post
PjSpartacus Posted June 30, 2016 Map 5 UV-Max in 3:24 -comp level 9bs05-324.zip 1 Quote Share this post Link to post
PjSpartacus Posted July 1, 2016 Map 26 UV-Max in 7:05bs26-705.zip 1 Quote Share this post Link to post
Andrea Rovenski Posted July 2, 2016 MAP01 UV Max in 1:59bstain01max159.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted July 2, 2016 MAP02 UV Max in 1:06bstain02max106.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted July 2, 2016 MAP03 UV Max in 2:14bstain03max214.zip 0 Quote Share this post Link to post
Azuruish Posted July 2, 2016 Are anyone here interested to change title of thread into 'Bloodstain demos [-complevel 9]'? 0 Quote Share this post Link to post
PjSpartacus Posted July 3, 2016 Map 20 UV-Max in 10:43bs20-1043.zip 1 Quote Share this post Link to post
Ashstrodamus Posted July 3, 2016 Azuruish said:Are anyone here interested to change title of thread into 'Bloodstain demos [-complevel 9]'?I guess a mod has to do that, right? 0 Quote Share this post Link to post
Rayziik Posted July 3, 2016 You should be able to change it yourself if you edit the first post. Although that may not be allowed in the demos forum. 0 Quote Share this post Link to post
Ashstrodamus Posted July 3, 2016 Rayzik said:You should be able to change it yourself if you edit the first post. Although that may not be allowed in the demos forum.I'll try Ray. 0 Quote Share this post Link to post
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