scifista42 Posted July 2, 2016 If your Game Configuration doesn't let you use the "wrap texture" flag, you can't copy-paste the feature from another map. If you just want to have the "wrap texture" flag available, convert your map to UDMF format (as Kappes Buur described here, or search for other threads on the topic if you want more info), then open it with a Game Configuration that has UDMF in its name. 0 Quote Share this post Link to post
Kappes Buur Posted July 2, 2016 yaqxsw said:Can someone send WAD with wrap linedef and cage? I can this just copy and paste... Since you would be copying from a different map format, you would be able to only copy/paste the map outline but not the map attributes. What is it that you want to achieve: the gate filling the whole open space from bottom to top, which needs a new texture, in this case BIGSPACE. I copied the original MIDSPACE four times to make the bigger texture with Paint.net You also need to generate a new TEXTURE1 and PNAMES. or just from bottom to extent of texture, which is easiest simply set texture to lower unpegged 0 Quote Share this post Link to post
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