NEANDERTHAL Posted July 7, 2016 So, I've just downloaded GZDoom 2.1. I try to start it, and it tells me OpenGL driver not accelerated! And ceases startup. I've tried the other copy posted on the release thread for it, and downloaded the 1.9.whatever one. That says the same thing, tries to switch to the software mode, shouts "You must restart to change renders!" at itself, and then gives me a very fatal error. I'm running Win 10 on a HP Pavilion. The computer originally had Windows 7, was then restored using a restoration disk to remove some awful viruses, and the upgraded to windows 10. That was over a year ago, though. 0 Quote Share this post Link to post
chungy Posted July 7, 2016 You probably haven't installed OpenGL drivers. The drivers that come from Windows and Windows Update do not support OpenGL, you'll need to go to your chipset maker's website (Intel, NVIDIA, AMD...) and manually install the driver. 0 Quote Share this post Link to post
NEANDERTHAL Posted July 7, 2016 But I was able to run GZDoom 1.0.5 just fine. I do have openGL drivers. EDIT: Just used GL extensions viewer. It reports that I have GL version 3.1, which should be able to run 2.1, right? At least, it sure as hell should be able to run the 1.9.whatever one. I'm just not sure how, or what "OpenGL driver not accelerated!" means in this situation. 0 Quote Share this post Link to post
Maes Posted July 7, 2016 What video card does your system have? The older Intel ones cab be pretty hit and miss. Also, not all games will work with a card that doesn't always have Hardware T&L, even if the driver formally reports that it supports OpenGL 3.1 or DX11. 0 Quote Share this post Link to post
NEANDERTHAL Posted July 7, 2016 The V-card is most likely an Intel. The processor is intel, too. I don't have that laptop with me right now, though. 0 Quote Share this post Link to post
Gez Posted July 7, 2016 Windows 10 + Intel? There's a very nasty and incredibly stupid bug in Intel drivers where they refuse to work with applications that report to be compatible with Windows 10. The only fix is to use a this tool to patch gzdoom.exe to remove the mention of Windows 10 compatibility from its manifest, and then it will work. Just place it in the GZDoom directory, open a command window there (shift + right click) and run "wtfi gzdoom.exe". Alternatively, drag and drop gzdoom.exe on wtfi.exe, should work too. And yes it's a really nonsensical bug and there's a reason the patching utility's name starts with WTF. But it's entirely Intel's fault, not GZDoom's. 1 Quote Share this post Link to post
NEANDERTHAL Posted July 7, 2016 That sounds useful, but suspicious. I won't run it until I get confirmation that that executable does as it's described. 0 Quote Share this post Link to post
Gez Posted July 7, 2016 NEANDERTHAL said:That sounds useful, but suspicious. I won't run it until I get confirmation that that executable does as it's described. You have the source code to it available if you want to check it out yourself and compile your own build; and the person who made it is the author of the port of GZDoom to Mac OS X. I'd trust him. 0 Quote Share this post Link to post
NEANDERTHAL Posted July 8, 2016 Checked over the links. Okay, running it now. EDIT: Thanks, Gez! 0 Quote Share this post Link to post
Drywtler Posted March 29, 2023 (edited) 29 minutes ago, Stefan said: is secure? Do you even need it? I mean, this is a topic from 2016 for an old version of GZDoom (unless you are using that version specifically). Either way, given the nature of the program, I believe it shouldn't steal or encrypt anything if that's your concern. You should checked the diagnostic on the SecureAge row to see what it tells you.EDIT: just a confidence score based of a machine learning algorhythm. Nothing to worry about If you are using an up-to-date version of GZDoom (4.10.0 as of now), have you tried running it on Vulkan? If your gpu supports it of course... Now in spanish/ahora en español: Spoiler ¿Siquiera lo necesitas al programa? Digo, es un tópico del año 2016 para una versión vieja de GZDoom (a menos que estés usando esa versión específicamente). De todos modos, dada la naturaleza del programa, quiero creer que no debería de robar o encriptar nada si eso es lo que te preocupa. Deberías revisar el diagnostico en la fila de SecureAge para ver que te dice.EDIT: solo un sistema de confianza basado en un algoritmo de machine learning. Nada de lo que preocuparse Si estas usando una versión actualizada de GZDoom (4.10.0 en este momento), has probado arrancarlo en Vulkan? Si tu GPU lo soporta claro... Edited March 29, 2023 by Drywtler 0 Quote Share this post Link to post
Carl Posted July 3, 2023 Yo, new here, btw im having the same problem with the lastest version, how i can change to vulkan or another hing?, im spanish too but, yeah better make this more comfortable to the others 0 Quote Share this post Link to post
Dark Pulse Posted July 3, 2023 (edited) 4 hours ago, Carl said: Yo, new here, btw im having the same problem with the lastest version, how i can change to vulkan or another hing?, im spanish too but, yeah better make this more comfortable to the others Your GPU must support it. If it doesn't, it can't. It should be in the launcher when you are about to launch a game (Direct3D/OpenGL/Vulkan) where it tells you to select an IWAD, or in the Video Mode > Preferred Rendering API setting if you are actually in-game. (If you're using the Spanish translation, I don't know what those are, sorry.) I think the latest GZDoom needs Direct3D 9, OpenGL 3.3, or Vulkan 1.0, but before too long, OpenGL will be deprecated entirely, and Vulkan will be considered the main renderer. If you don't know what your GPU is, the best thing to do is to download GPU-Z and paste screenshots of all the tabs. That will let us know what your GPU is capable of supporting. Edited July 3, 2023 by Dark Pulse 0 Quote Share this post Link to post
Carl Posted July 4, 2023 can i show something like, the properties of my pc? like, ill leave them here just in case 0 Quote Share this post Link to post
Graf Zahl Posted July 4, 2023 That one's an ultra-low end first generation OpenGL 3.0 GPU. If you want to start GZDoom on that you will have to use the GLES backend, but even then there's no guarantees. On that generation successful startup is somewhat hit and miss. You may have to consider using the latest LZDoom if nothing else works. 1 Quote Share this post Link to post
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