Altazimuth Posted July 9, 2016 Whilst Blzut is away (and even after he's back I'll likely keep doing UDMF builds) I've decided to take it upon myself to hold up the Git build fort (purely as a temporary thing). These probably need the VC++ 2013 redistributable to work. The "base" archive (you only need to download this once) will likely not be updated, and if there are any changes made then I will make note of it. Downloads: "Base" archive: http://s000.tinyupload.com/?file_id=76272913263027220602 master: Jul 19: http://s000.tinyupload.com/index.php?file_id=26895958286954664600 Jul 7: http://s000.tinyupload.com/?file_id=32995123781536624929 Dec 29: http://s000.tinyupload.com/index.php?file_id=86539566834215260321 UDMF: List of currently implemented specials Jul 7: http://s000.tinyupload.com/index.php?file_id=80050986193382474763 slade.pk3 for UDMF (back up your current slade.pk3): http://s000.tinyupload.com/index.php?file_id=00428331368391059705 Please post any bugs you experience, and any help with the slade.pk3 would be much appreciated. I've come to understand that my slade.pk3 makes some people's SLADE wig out, and I can't replicate this behaviour. Anybody experienced with SLADE configs are more than welcome to help out. 0 Quote Share this post Link to post
Altazimuth Posted December 30, 2016 Doing a few more updates (just exe) since it seems building exe isn't working for the DRDTeam builds. If any of you are gurus with generating VS slns/projects with CMake then some help would be appreciated, as currently that isn't working. Specifically: midiproc generation was made part of the pre-build process, and now runs a batch script depending on your platform (x86/amd64). 0 Quote Share this post Link to post
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