CrazyDoomguy Posted July 21, 2016 Which button need press for recording video? Which option can I hide save and load option (for Hard piece)? 0 Quote Share this post Link to post
Azuruish Posted July 21, 2016 As i know there are not exist such button. You can record video only from demo or by Fraps or something like this. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 21, 2016 Ok, how make demos? What is PgDn? Which keyboard? Tutorial video using Prboom will be cool (Show only important thing). ----------------------- DEMOS: Keys for additional functions during demo playback Next Level <PgDn>: Fast forward to the next level (disabled for internal demos) End Level <End>: Fast forward to the next stats screen (disabled for internal demos) : Pressing Use ("Space" by default) during skipping shows the current frame. Camera Mode<PAD0>: Walkcam/Chasecam Join <q>: Take over the controls with resume recording feature (*1) 0 Quote Share this post Link to post
Voros Posted July 21, 2016 I never recorded demos (it'd be nice if someone gave me some info on how though!) I know it involves some specific parameters. Recording videos, use Fraps, Hypercam, OPS, etc What do you mean by removing save/load? Maybe in Zdoom ports (using DECORATE) but i highly doubt its possible in PrBoom. I don't remember exactly, but Camera Mode stops the player in one place and you can move the screen left and right. Join is where the demo is resuming its run, but you still have control over the camera. No shooting present in either modes. 0 Quote Share this post Link to post
Azuruish Posted July 21, 2016 yaqxsw said:Ok, how make demos? What is PgDn? Which keyboard? Tutorial video using Prboom will be cool (Show only important thing). Everything described here If shortly then you must just create another exe, in exe write: -record demo1 -warp 01 -complevel 9 Spoiler That's all... While recording demo you can't cheat or use save/load function. If you use segmenting (commands like -recordfromto demo1 demo2) or slowmontion then it's TAS. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 21, 2016 Ok I did it. After make demo I get file demo1.imp. What is that? How look a video and upload on Youtube? Will video show normal speed or slow like TAS? 0 Quote Share this post Link to post
Azuruish Posted July 21, 2016 It's demo. You can watch it with command -playdemo demo1 and skip a few secs/minutes with command -skipsec. But for converting it into video you must download a few codecs, write a few commands and so on so on... I can upload ready pack where you must put only iwads and it will record a video for you. And no - it will be video with normal speed with 35 fps. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 21, 2016 Azuruish said:But for converting it into video you must download a few codecs, write a few commands and so on so on... I can upload ready pack where you must put only iwads and it will record a video for you. I not understand well, which command? What should I do with demo1.imp? I need a programm, that can convert .imp file into video? 0 Quote Share this post Link to post
ClumsyDoomer Posted July 21, 2016 you'll need x264.exe, mkvmerge.exe and oggenc2.exe (links can be found in usage.txt, you'll find it in the folder where your prboom is located). Google them and put them in your prboom folder. Then launch prboom with following parameters: -timedemo *demoname*.lmp -viddump *whatever-you-wish*.mkv It will play a demo at a really slow speed, but it's okay because it doesn't record stuff in real time, but renders it frame by frame (or what?), so you can minimize the window and do whatever you want. If you just need to test it without wasting much time, press page down button after about 10 seconds. If you'll find a *whatever-you-wish*.mkv file in the folder, then it works fine and the video is ready to go. If not, then, well, post here. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 22, 2016 Is right? C:\Games\prboom-plus-2.5.1.4\prboom-plus.exe -record demo1 -warp 01 -complevel 9 -timedemo Map32.lmp -viddump *whatever-you-wish*.mkv And i have problem open bz2. file "last_x246.tar.bz2"... http://x264.nl/ 0 Quote Share this post Link to post
Azuruish Posted July 22, 2016 This is correct: C:\Games\prboom-plus-2.5.1.4\prboom-plus.exe -timedemo Map32.lmp -viddump *whatever-you-wish*.mkv In glboom-plus.cfg must looks like this:# Video capture encoding settings cap_soundcommand "oggenc2 -r -R %s -q 5 - -o output.ogg" cap_videocommand "x264 -o output.264 --crf 22 --muxer auto --demuxer raw --input-csp rgb --input-depth 8 --input-res 1280x720 --fps 35 -" cap_muxcommand "mkvmerge -o %f output.264 output.ogg" cap_tempfile1 "output.ogg" cap_tempfile2 "output.264" cap_remove_tempfiles 1 Ahhh... better download that Pack Just drop to there iwads and your demo... There two exe: 1) glboom-plus.exe - launch - exe to watch 2) glboom-plus.exe - Record - exe for recording. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 23, 2016 On glboom is problem, players movement is like sliding on floor... hard to play. How can I change like original movement? 0 Quote Share this post Link to post
CrazyDoomguy Posted July 23, 2016 Ok I did it on option/general/movement - all "NO". Another problem, if I try record (glboom record), there are high speed... but on option "Speed 35". What happen? What should I do? Probably I have made smal screen (640x480)? And while made video, no sound to hear.... Also what I want on option: 1. Hear sound on video 2. Normal movement. No sliding. 3. Smal screen 640x480 (On video doesnt show 6 new screen) 4. Speed slow on 35, but on video is normal speed. 0 Quote Share this post Link to post
ClumsyDoomer Posted July 24, 2016 I barely understand you. 1) Sound doesn't play during rendering, but it's fine in the final result after rendering. 2) ? do you mean no inertia? In prboom, the movement is identical to the original so you don't need to change anything. 3) ? 4) ? during demo recording, the "speed" parameter doesn't matter, set it to whatever you wish. PS: are you trying to play with a -viddump parameter?.. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 25, 2016 ClumsyDoomer said:I barely understand you. 1) Sound doesn't play during rendering, but it's fine in the final result after rendering. 2) ? do you mean no inertia? In prboom, the movement is identical to the original so you don't need to change anything. 3) ? 4) ? during demo recording, the "speed" parameter doesn't matter, set it to whatever you wish. PS: are you trying to play with a -viddump parameter?.. Yes, I tried on -viddump... On Prboom while recording is a big speed. On other normal prboom is slow speed and I can play... another problem, there are no mkv. file. Only txt. On Glbbom what azuruish send, is a strange movement and speed is not like, what I did in option... but I get mkv. file 0 Quote Share this post Link to post
Azuruish Posted July 25, 2016 And? You got mkv... everything okay? Sound is okay? You also can increase screen resolution in video if you change in glboom-plus.cfgcap_videocommand "x264 -o output.264 --crf 22 --muxer auto --demuxer raw --input-csp rgb --input-depth 8 --input-res 1280x720 --fps 35 -" --imput-res to 1920x1080 if your monitor allows it. I just have no idea how to increase fps in video because if i try it in cfg - soundtrack screws up. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 25, 2016 Cap_videocommand is ok. While you did upload, can you hear music on mkv.? 0 Quote Share this post Link to post
Azuruish Posted July 25, 2016 If you playback your demo and you hear music - yes. If you meant Youtube (upload) - yes. While you playback demo (NOT RECORDING - NORMAL SPEED AND SOUNDS IN REAL TIME) you can increase or decrease music or sounds if it too loud or too silent. It all will be recorded in video - know it. Another shitty moment - you can record music only with 'fluidsyncs' midi player. But unfortunately that midiplayer sucks ass. Midi music with that midiplayer sounds disgusting. Only easy way which I know is put mp3 file into wad which uses for recording video - in this case music will sounds okay and in video it will sounds okay too. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 25, 2016 Давай будем по русски, надеюсь админы не заметят. В общем, когда я включаю демку, то игра действует не так, как я настроил в настройках (скорость и игрок слегка проскальзывается). Похоже в демке игрнорируют мою настройку. А В обычном Prboom действует только так, как я настроил... я записал короткое видео, можешь посмотреть. https://www.youtube.com/watch?v=_E0GFCJwr1w Я так понял, демка записывается без звука в формате mkv. а потом когда я загружаю в ютуб, то звук будет? Просто тут важен не только музыка, но и звуки от монстров. 0 Quote Share this post Link to post
Azuruish Posted July 25, 2016 Короче я щя специально для тебя видос как писать видео запишу и после можешь закрыть тему как я запишу, а то я вижу тут вообще тяжелый случай. 0 Quote Share this post Link to post
Azuruish Posted July 25, 2016 Вот видос https://youtu.be/PTVdmwDiu30 Если ты скачал мой пак, дропнул туда iwads - тогда тебе остается следовать за действиями в видео. Если и в этом случае у тебя жопа - тебе придется мучится с Fraps'ом 1 Quote Share this post Link to post
CrazyDoomguy Posted July 25, 2016 Я скачал твои файли в предущем линке, но тут нет этого файла B01-004.lump. Если эти вложены в другом дропбохе (линк в ютуб) то я не могу скачать ее... 0 Quote Share this post Link to post
Azuruish Posted July 25, 2016 Это демка... ПРИМЕР... П-Р-И-М-Е-Р. Скаченный с http://doomedsda.us/ Ты сам должен демку записать с командой -record и после с неё записать видео используя команды -timedemo и -viddump Может тебе объяснить что такое демка? Что такое LMP? Окей. Команда -record = записать демку (LMP Файл) Команда -recordfromto = Перезаписать демку одну другой (Это уже TAS), чтобы продолжить с момента где ты умер - жмешь кнопку Q. Команда -Warp = это уровень 1-2-3 или 30... Команда -nomusic = играть без музыки (желательно использовать эту команду иначе башня лопнет от надоедлевой по 200 раз музыки) Команда -Complevel используется чтобы иметировать движок. Complevel 2 используется для Doom2, AV, Hell revealed и других вадах. Complevel 3 Используется для Doomu. Complevel 4 для TNT и Plutonia. Complevel 9 для всех остальных типа SOD, Slaughterfest и так далее. Команда -Skipsec необходима чтобы пропустить солидный кусок демки и немотать каждый раз ускоряя скорость игры на колёсико мышке (у меня так настроено, по дефолту там pgup вроде). Бесмысленно её использовать для громадных карт где больше 1500 монстров и так далее. Команда -file позволяет впихнуть pwad (Пример: -file plutonia.wad plutonia2.wad) Команда -timedemo и -viddump используется исключительно для записи и нигде больше Это ты понял? Если нет то забей на это вообще ибо я больше ничем помочь несмогу. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 25, 2016 Наконецтоки у меня получилось! Потестировал, оказывается, мне надо набрать -file tarakans.wad... то есть, конкретно указать WAD. C:\Games\Prboom\glboom-plus.exe -file tarakans.wad -viddump Tarakans.mkv Звук отключен, но когда загружаю в ютуб, там есть звук. Последний вопрос, когда заканчиваю демку, какую кнопку мне нажимать? чтоб не надо включить меню и выходить. 0 Quote Share this post Link to post
Azuruish Posted July 25, 2016 А никак подругому это и не сделаешь. Завершаешь уровень и после выходишь из игры... Всё. Только не закрывай игру через диспечер ибо демку просрёшь... просто тихо закрой и всё. 0 Quote Share this post Link to post
CrazyDoomguy Posted July 25, 2016 Боюсь самого худшего момента "epic fail" - почти закончил карту, но проиграл... 0 Quote Share this post Link to post
CrazyDoomguy Posted August 21, 2016 While I record, I cant hear sound. That make me hard beat level 8, because I cant hear some monsters teleporting behind me... can someone help me how switch sound on for recording? 0 Quote Share this post Link to post
ClumsyDoomer Posted August 21, 2016 Don't use the -viddump command during recording. It's not meant to be used in realtime edit: demo recording, I mean 0 Quote Share this post Link to post
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