invictius Posted July 30, 2016 Kind of like the iwads on HNTR and HMP, looking for ones that aren't remakes like the way id did and the like. I don't really like having all weapons thrown at me in the first few levels. 0 Quote Share this post Link to post
Salt-Man Z Posted July 30, 2016 STRAIN is pretty meticulous about when new guns/baddies get introduced. 0 Quote Share this post Link to post
Crunchynut44 Posted July 30, 2016 https://www.doomworld.com/vb/wads-mods/85505-baculus-32-m-boom-megawadvery-early-beta-finally-available/ 0 Quote Share this post Link to post
purist Posted July 30, 2016 For Hadephobia we made a point of doing this. You don't get every weapon or see all of the monsters until the 2nd episode. 0 Quote Share this post Link to post
Spectre01 Posted July 31, 2016 Hellbound does just that. You don't find a Plasma Rifle until map06 and the BFG and Archviles only show up after map11. Also a great wad to play continuously. 0 Quote Share this post Link to post
DAZZER Posted July 31, 2016 Well , maybe it sounds kinda dumb but i think you will like my own WAD Hellebarde :) https://www.doomworld.com/vb/wads-mods/89348-dazzers-hellebarde/ I hate it too when you get things like a super shotgun already in map 02 in a 32 level MegaWad ... also at the end of every map theres a coustom monster as a Endboss and in higher levels these endbosses appear as regular enemies :D at the moment the Test Version has 8 Maps but i work on it :) I would be happy if you give it a go and sorry for the grammar mistakes :P 0 Quote Share this post Link to post
invictius Posted August 1, 2016 rileymartin said:Hellbound does just that. You don't find a Plasma Rifle until map06 and the BFG and Archviles only show up after map11. Also a great wad to play continuously. People don't play one map after the other these days? That explains wads where all the maps are eternal doom size... 0 Quote Share this post Link to post
Crunchynut44 Posted August 1, 2016 I have always liked a slow progression in my WADs, Baculus doesnt even give out the chaingun until map06, rocket launcher until map 12 ect. 0 Quote Share this post Link to post
CeeJay Posted August 2, 2016 DAZZER said:I hate it too when you get things like a super shotgun already in map 02 in a 32 level MegaWad ... Pretty much as it is in DOOM 2, with a Rocket Launcher hidden in MAP01 (along with chainsaw and shotgun), a Super Shotgun in MAP02 and a Chaingun in MAP03. I don't think id realized just how powerful the SSG really is. By the sixth level you have all but one weapon. The weapon and enemy progression was much more brilliantly done in DOOM (1). 0 Quote Share this post Link to post
invictius Posted August 2, 2016 Anything that has, say, the cyberdemon and spiderdemon as boss for every 10 maps, then some new boss (not icon of sin, too predictable) on map 30? 0 Quote Share this post Link to post
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