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Since when could you change Module's Environment?


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Environment as in the graphics filter in a Module's options.
With the Module logic piece, we're capable of triggering the changing of the environment in any module. (For example, from Player Proxy, On Intensity Changed > Module > Change Environment) When exactly was this feature implemented? I recall not being able to do this, seeing other people complaining that it wasn't a feature, and I didn't see it in any past changelogs, nor have I ever seen it being used in a single map...

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