Retting Posted August 10, 2016 I'm new to Doom and started using Slade3 as a Map editor due to the fact that I'm using a Linux machine and I'm wondering how i would make a 3D floor and if its even possible I have seen on git hub it was done but I'm not sure how to do it any help would be greatly appreciated. 0 Share this post Link to post
Gez Posted August 10, 2016 Well you have to keep in mind that you don't need for the editor's 3D preview mode to display the 3D floor. It's certainly handy (because you can verify that it works, and do minor adjustments, without having to test the level in the game) but it's not necessary. Simply follow the steps for making a 3D floor, then test the level in the game to check. For a ZDoom/GZDoom 3D floor, you need to use UDMF (or Hexen map format, but I really recommend UDMF). Create a "control sector" outside of the playable level, put action 160:Sector_Set3dFloor on one of the control sector's line, and set the arguments accordingly. -tag: tag of the sector where the 3D floor must appear -type: 1 for a solid bridge -flags: leave it to 0 -alpha: 255 so that you can see it (important, if you leave it to 0 the 3D floor will be invisible!) Then adjust the ceiling and floor heights of the control sector to be the top and bottom of the 3D floor. 0 Share this post Link to post
Retting Posted August 10, 2016 Is their away to check in 3d mode just because its harder to image what it looks like than to already see it in the editor 0 Share this post Link to post
Aliotroph? Posted August 10, 2016 There isn't. It's a good idea to have your game and editor set up so you can check it in the game quickly. 0 Share this post Link to post
Retting Posted August 10, 2016 Okay thanks that kinda stinks but i guess thats the price you gotta pay when you cant run gzdb or db thanks! 0 Share this post Link to post
Kappes Buur Posted August 11, 2016 Retting said:..... when you cant run gzdb or db thanks! https://www.doomworld.com/vb/doom-builder/44355-doom-builder-on-linux-how-to/ https://www.linux.com/learn/how-install-and-use-wine-run-windows-applications-linux 0 Share this post Link to post
Retting Posted August 11, 2016 Thx for the Reply but I cant get either to run properly under wine it always gives me an windows fatal error dialog box so 0 Share this post Link to post
Kappes Buur Posted August 11, 2016 Since I do not run Linux I am just guessing that the following files may also be required as for Windows, for GZDOOM Builder to run successfully under Windows one must have these files installed http://forum.zdoom.org/viewtopic.php?f=3&t=32392 and for Doombuilder2 one needs also SlimDX Runtime.NET 2.0 (January 2012) As I mentioned, I'm just guessing. 0 Share this post Link to post
Retting Posted August 11, 2016 Okay thanks for the tip ill see if any of it would work 0 Share this post Link to post
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